Arma 3
Metis Enhanced
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FroggerHH 13 Jun, 2023 @ 3:57pm
Usage of Armory
Hello,

I'm experiencing issues getting the Armory functionality to work properly. I have successfully established a connection to the database using the following code: dbcon = ["armory", "armory.ini"] call mts_database_fnc_connectToDB; To check the status of the connection, I am using the public variable dbcon.

Next, I attempted to implement the Armory by using the provided example code:

this addAction ["Equipment: Flecktarn", {["FschJg Flecktarn", _this select 0] call mts_armory_fnc_openArmory}, nil, 1.5, true, true, "", "true", 5];

I added this action to the player character and several other objects. Although the menu entry appears in the mouse wheel menu, pressing the return or space key does not trigger any action.

While investigating further, I discovered an undocumented function called mts_armory_fnc_initEquipment, but using this function did not yield any results either.

Upon further examination, I noticed that all the Armory functions exit if the mts_armory_initialized variable is false, but it's never changed to become true. As a workaround, I manually set this variable to true, which allowed the Armory dialog to appear. However, the functionality still does not work as expected.

Could you please provide guidance on how to properly set up and utilize the Armory mod?

Thank you for your assistance.

Greetings from Hamburg
Frogger (Kai)
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PhILoX  [developer] 23 Sep, 2023 @ 5:45am 
A little late, but a solution was found together via Github.
At that time and moment a dedicated server was needed to connect to a database.
This is is not neccesary from 1.6.1 on.
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