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You can instead use this mod's text file configuration options in multiplayer.
Hotkeys and the button at the bottom right, neither would do anything sadly. The only thing that worked was giving control to summons, so Krell was doing his own thing. We're gonna try again tomorrow hopefully if we have time.
Edit: Zero issues since then, idk what was going on with that Heinrich game.
Would it be possible to add an option to not allow the AI to use winds but still control the unit?
It kind of work in Multiplayer, though it gets rapidly confused when you start giving units to your ally.
Also, when loading I get the following error lgroove_log.txt. I put it here in case you'd like to know how it is behaving in MultiPlayer.
That said, thank you for the report. I would much rather have something like this reported than for you to assume I'm already aware of it. And it's possible that I'm mistaken and that this is impacting multiplayer differently than it impacts single-player where I tested it. I'll try to look at this again when I have the chance and a willing multiplayer teammate.