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compartments
local foundSteelCargobay = null
local foundSteelcustomCargoModels = null
foundSteelCapacity = data.metadata.transportVehicle.compartments[i][j][k].capacity
foundSteelCargobay = data.metadata.transportVehicle.compartments[i][j][k].cargoBay
foundSteelcustomCargoModels = data.metadata.transportVehicle.compartments[i][j][k].customCargoModels
foundNotOil = true
table.insert(data.metadata.transportVehicle.compartments[i], { { type = "COPPER", capacity = foundSteelCapacity, cargoBay = foundSteelCargobay, customCargoModels = foundSteelcustomCargoModels } })
table.insert(data.metadata.transportVehicle.compartments[i], { { type = "ALUMINIUM", capacity = foundSteelCapacity, cargoBay = foundSteelCargobay, customCargoModels = foundSteelcustomCargoModels } })
end
compartmentsList
local foundSteelCargobay = null
foundSteelCapacity = data.metadata.transportVehicle.compartmentsList[h].loadConfigs[i].cargoEntries[j].capacity
foundSteelCargobay = data.metadata.transportVehicle.compartmentsList[h].loadConfigs[i].cargoEntries[j].cargoBay
foundNotOil = true
table.insert(data.metadata.transportVehicle.compartmentsList[h].loadConfigs, {cargoEntries = { { type = "COPPER", capacity = foundSteelCapacity, cargoBay = foundSteelCargobay }}})
table.insert(data.metadata.transportVehicle.compartmentsList[h].loadConfigs, {cargoEntries = { { type = "ALUMINIUM", capacity = foundSteelCapacity, cargoBay = foundSteelCargobay }}})
end
*I added the customCargoModels to all entries to have clones of loading animations.
I will test the new version now but I assume the behaviour does not change.
I published version 2.14 with the modification.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2609986471/3413181204146397302/