Transport Fever 2

Transport Fever 2

Yeol's Senseless Industries 2.21a
DR4G0NDUDE 9 Apr, 2024 @ 7:04pm
Game crash caused by senseless industries
I'm not sure why it happens, but my save crashes after a few minutes of playing.

urban_games/train_fever/src/Game/construction/apply_proposal.cpp:436: class std::vector<class ecs::Entity,class std::allocator<class ecs::Entity> > __cdecl construction_builder_util::Apply(class ecs::Engine &,const struct street_util::StreetToolkit &,struct construction_builder_util::ProposalData &): Assertion `proposalData.errorState.Empty() || g_allowApplyWithErrorsHack' failed. __CRASHDB_DUMP__ ff4f9df4-7cfd-45aa-bd9c-36c1f001a134 __CRASHDB_DUMP__ e9998901-8544-47a6-ba54-42e0f09c1cd9 Attempting to write crash save to "crash_Tiny Map_2024-04-10_11-39-44" available disk space: 10663 MB [2024-04-10 11:39:44] Saving to file C:/Program Files (x86)/Steam/userdata/208265073/1066780/local/save/crash_Tiny Map_2024-04-10_11-39-44.sav Saving...: 680.393 ms Additional info extracted from the previous state: GC Called Destroying failback ui done Uncaught exception while in class UI::CSelector Uncaught exception while in class UI::CSelector Uncaught exception while in layer Remove SDL Controller: 0 Exception type: Lua exception This error is usually caused by modding. Some game resources contain incorrect data. Details: Error message: File name: F:/Steam/steamapps/workshop/content/1066780/2799634962/res/config/game_script/senseless.lua Key: game/res/gameScript/senseless.lua_update Minidump: C:/Program Files (x86)/Steam/userdata/208265073/1066780/local/crash_dump/e9998901-8544-47a6-ba54-42e0f09c1cd9.dmp UI Component Hierarchy: type: class UI::CGameUI, id = "", name = "CGameUI", styleClasses = {"top-gamebar-visible"} type: class UI::CMenuUI, id = "", name = "MenuUI", styleClasses = {} type: class UI::CComponent, id = "", name = "wrap", styleClasses = {"platform-desktop", "ui-classic", "input-mouse", "gamepad-type-xbox"} Mod: "Yeol's Senseless Industries 2.21a" (*2799634962, 1) (consider removing this mod and contacting the mod author) In file: urban_games/train_fever/src/Lib/lua/State.cpp:646 In function: void __cdecl lua::State::Call(int,int) __CRASHDB_CRASH__ struct lua::LuaException: urban_games/train_fever/src/Lib/lua/State.cpp:646: void __cdecl lua::State::Call(int,int):