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Something seems off between the aomori and shizuoka freighters. The shizuoka is WAY worse, half the speed in system and travel, sameish cargo and aomori is actually cheaper.
Actually i was talking about the sustained weapon output. The Kumamoto has more sustained output in its front guns than the ENTIRE asgard including its turrets. Atleast those are the numbers the configurator gives me, im testing it in actual combat to see wether its not an issue as you say.
Edit: Oh man, that was not a fun ride. The damage is high but cooling was a issue. However that ship has no target HUD, the little box around your targets that shows you where the enemy is, how far it is, how fast etc. Your essentially flying blind.
But how did you get those numbers? 16 L turrets are at 32k dps and 18 M guns at around 18K! So lets asume the main gun dps is accurate with the overheat in mind ? So how has the Destroyer a higher dps?
I did some testing and you have a high alpha strike potential but as soon your weapons overheat you need to wait quite long.
PS: the strongest ship in the game is a fighter, fighters are just op in X4 (vanilla and Vro)
Yeah, the Aomori is a smaller and faster freighter. Shizouka is better when you have large volume wares that you want to transport between two stations in the same system. The greater the distance the better Aomori becomes for the job. This is basically how I imagine they would relate to each other, but I am open to suggestions.
Akita was a heavy cruiser in the original mod, the Nagano is on the level of Yamagata which in VRO is named differently I believe. This is because the PIO get a different set of ships than TER. They will have L.C.->M.C.->C.C(instead of a H.C.)->Battlecruiser. So there is a gap in their roster for that class. But if it feels underpowered as the mainstay PIO cruiser I am open to beefing it up.
I think VRO follow 5.10 new Paranid ships values - each S-dock can store 2 ships internally, so if ship has 4 dock in can hold 8 ships internally.
Yeah i was confused first, then i saw you just have different rosters for TER and PIO. And i like that very much.
So the light and medium PIO Cruiser versions both have 300k main shield. So i thought just 100k to 150k more for the medium would fit well. Nothing serious just a little more cause its quite a big ship and slow.
300k for the leading PIO Cruiser is quite on the low side.
That's what I suspected you intended. They both have the same Volume though so I thought you might have forgotten to tweak a value there. Don't get me wrong, I love the ship but it feels a little bit strong :D.
I am considering lowering Aomori speed a little. Based on your observations, would 20% be too much of a nerf?
It looks odd that Yokohama can hold 40 fighters internally + the additional 20 drone storage.
I plan on solving that issue, just didn't manage to do it for today's update.
Something on par with megafreighters from XR shippack.
Possibly also an Auxilary / Supply ship variant that can benefit from capacious cargo hold (but probably would need M-size dock as well so that traders could be assigned to it).