Barotrauma

Barotrauma

Life Of A Sailor [Garden Under Maintenance]
 This topic has been pinned, so it's probably important
Hyper075  [developer] 6 May, 2022 @ 1:20pm
Bugs and issues
Report bugs and issues here!
If possible include crash log/console log so that I can identify the issue and fix it.
If you cannot provide a crash log then please provide a way to replicate the issue.
< >
Showing 1-15 of 54 comments
Hyper075  [developer] 6 May, 2022 @ 1:21pm 
Im currently aware of the errors on startup, you are free to ignore them as they are harmless, they simply refer to the creature and affliction folder which at the time of writing does not contain anything yet!
Hyper075  [developer] 6 May, 2022 @ 1:52pm 
Originally posted by Hyper075:
Im currently aware of the errors on startup, you are free to ignore them as they are harmless, they simply refer to the creature and affliction folder which at the time of writing does not contain anything yet!

Should be fixed!
Likvid 7 May, 2022 @ 4:21pm 
The game crashes when I interact with blender.
Hyper075  [developer] 7 May, 2022 @ 5:16pm 
Originally posted by Likvid:
The game crashes when I interact with blender.

Could you provide a crashlog?
Without it I cant really know whats causing the issue.
Hyper075  [developer] 7 May, 2022 @ 5:20pm 
Originally posted by Likvid:
The game crashes when I interact with blender.

This is also most likely a mod conflict or game files issue on your side as ive just tested myself and ran into no issues.
Try verifying your game files through steam and testing without any other mods, if the issue presists then send a crashlog!
Noamen Tab 8 May, 2022 @ 2:03am 
Same but with water heater. i use lua. performance fix, and Neurotrauma with all official addons
Noamen Tab 8 May, 2022 @ 2:10am 
Originally posted by Noamen Tab:
Same but with water heater. i use lua. performance fix, and Neurotrauma with all official addons

Nom game crashed because of blender....

Barotrauma Client crash report (generated on 08.05.2022 18:09:16)


Barotrauma seems to have crashed. Sorry for the inconvenience!


1016D98423A72C6DF5EA9018A539D79E


Game version 0.17.15.0 (ReleaseWindows, branch master, revision 48a7cbda6)
Graphics mode: 1920x1080 (BorderlessWindowed)
VSync ON
Language: Russian
Selected content packages: Vanilla, Lua For Barotrauma, Performance Fix, Neurotrauma, NT Surgery Plus, NT Pharmacy, Neurotrauma Cybernetics, Life Of A Sailor
Level seed: no level loaded
Loaded submarine: Winterhalter (68418BEB90D50101579BF91EB7A13A39)
Selected screen: Barotrauma.SubEditorScreen
SteamManager initialized


System info:
Operating system: Microsoft Windows NT 10.0.19042.0 64 bit
GPU name: NVIDIA GeForce GTX 1650
Display mode: {Width:1920 Height:1080 Format:Color AspectRatio:1,7777778}
GPU status: Normal


Exception: No ItemPrefab with identifier or name "pomegrenade" (System.Exception)
Target site: Barotrauma.ItemPrefab get_ItemPrefab()
Stack trace:
at Barotrauma.FabricationRecipe.RequiredItemByIdentifier.get_ItemPrefab()
at Barotrauma.FabricationRecipe.RequiredItemByIdentifier.get_ItemPrefabs()
at Barotrauma.Items.Components.Fabricator.<>c__DisplayClass92_0.<CanBeFabricated>b__0(RequiredItem requiredItem)
at System.Linq.ImmutableArrayExtensions.All[T](ImmutableArray`1 immutableArray, Func`2 predicate)
at Barotrauma.Items.Components.Fabricator.CanBeFabricated(FabricationRecipe fabricableItem, IReadOnlyDictionary`2 availableIngredients, Character character)
at Barotrauma.Items.Components.Fabricator.UpdateHUD(Character character, Single deltaTime, Camera cam)
at Barotrauma.Item.UpdateHUD(Camera cam, Character character, Single deltaTime)
at Barotrauma.SubEditorScreen.Update(Double deltaTime)
at Barotrauma.GameMain.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 656
at Microsoft.Xna.Framework.Game.Tick() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 504
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 94
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 398
at Microsoft.Xna.Framework.Game.Run() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 368
at Barotrauma.Program.Main(String[] args)


Last debug messages:
[08.05.2022 18:08:54] WARNING: Could not compress a texture because the dimensions aren't a multiple of 4 (path: C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2804594280/Submarine Objects/Machines/Rolling.png, size: 863x437)
[08.05.2022 18:08:15] WARNING: Could not compress a texture because the dimensions aren't a multiple of 4 (path: C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2804594280/Submarine Objects/Machines/Cooking.png, size: 1024x869)
[08.05.2022 18:07:24] Hash calculation for content package "NT Surgery Plus" didn't match expected hash (9021B0C1055E1AA41AAECA2C7FB4175A != F115C26FA9E00AC53E829D4744E03B6A)
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'concussion' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'radiationsickness' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'drunk' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'invertcontrols' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'chemwithdrawal' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'chemaddiction' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'opiatewithdrawal' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'opiateoverdose' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'opiateaddiction' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'burn' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'explosiondamage' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'organdamage' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'gunshotwound' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'bitewounds' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'lacerations' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'blunttrauma' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'internaldamage' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'bleedingnonstop' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'bleeding' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'sufforinpoisoning' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'cyanidepoisoning' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'morbusinepoisoning' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'bloodloss' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'oxygenlow' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:06:46] Hash calculation for content package "Life Of A Sailor" didn't match expected hash (BA6176521E32C44D648624F75F9631CF != F205D406F0D66D00FA578E35797B4287)
[08.05.2022 18:06:46] Hash calculation for content package "Neurotrauma" didn't match expected hash (41079658F562B1B8BB63250109EB5129 != A9ADE814C26FD4A1E1401DDA7633F529)
[08.05.2022 18:06:46] Hash calculation for content package "Better Vanilla Weapons" didn't match expected hash (34EB3276963FACDE93462B2FADCA7F6F != 3ECF6AB23AE9330BE8BCDEA1D57A0F2C)
[08.05.2022 18:06:44] Attempting to open ALC device "OpenAL Soft on Наушники (SteelSeries Arctis 5 Game)"
[08.05.2022 18:06:42] Logged in as Noamen Tab (SteamID STEAM_1:1:99161363)
Hyper075  [developer] 8 May, 2022 @ 4:26am 
Originally posted by Noamen Tab:
Originally posted by Noamen Tab:
Same but with water heater. i use lua. performance fix, and Neurotrauma with all official addons

Nom game crashed because of blender....

Barotrauma Client crash report (generated on 08.05.2022 18:09:16)


Barotrauma seems to have crashed. Sorry for the inconvenience!


1016D98423A72C6DF5EA9018A539D79E


Game version 0.17.15.0 (ReleaseWindows, branch master, revision 48a7cbda6)
Graphics mode: 1920x1080 (BorderlessWindowed)
VSync ON
Language: Russian
Selected content packages: Vanilla, Lua For Barotrauma, Performance Fix, Neurotrauma, NT Surgery Plus, NT Pharmacy, Neurotrauma Cybernetics, Life Of A Sailor
Level seed: no level loaded
Loaded submarine: Winterhalter (68418BEB90D50101579BF91EB7A13A39)
Selected screen: Barotrauma.SubEditorScreen
SteamManager initialized


System info:
Operating system: Microsoft Windows NT 10.0.19042.0 64 bit
GPU name: NVIDIA GeForce GTX 1650
Display mode: {Width:1920 Height:1080 Format:Color AspectRatio:1,7777778}
GPU status: Normal


Exception: No ItemPrefab with identifier or name "pomegrenade" (System.Exception)
Target site: Barotrauma.ItemPrefab get_ItemPrefab()
Stack trace:
at Barotrauma.FabricationRecipe.RequiredItemByIdentifier.get_ItemPrefab()
at Barotrauma.FabricationRecipe.RequiredItemByIdentifier.get_ItemPrefabs()
at Barotrauma.Items.Components.Fabricator.<>c__DisplayClass92_0.<CanBeFabricated>b__0(RequiredItem requiredItem)
at System.Linq.ImmutableArrayExtensions.All[T](ImmutableArray`1 immutableArray, Func`2 predicate)
at Barotrauma.Items.Components.Fabricator.CanBeFabricated(FabricationRecipe fabricableItem, IReadOnlyDictionary`2 availableIngredients, Character character)
at Barotrauma.Items.Components.Fabricator.UpdateHUD(Character character, Single deltaTime, Camera cam)
at Barotrauma.Item.UpdateHUD(Camera cam, Character character, Single deltaTime)
at Barotrauma.SubEditorScreen.Update(Double deltaTime)
at Barotrauma.GameMain.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 656
at Microsoft.Xna.Framework.Game.Tick() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 504
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 94
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 398
at Microsoft.Xna.Framework.Game.Run() in E:\Barotrauma-development\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 368
at Barotrauma.Program.Main(String[] args)


Last debug messages:
[08.05.2022 18:08:54] WARNING: Could not compress a texture because the dimensions aren't a multiple of 4 (path: C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2804594280/Submarine Objects/Machines/Rolling.png, size: 863x437)
[08.05.2022 18:08:15] WARNING: Could not compress a texture because the dimensions aren't a multiple of 4 (path: C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2804594280/Submarine Objects/Machines/Cooking.png, size: 1024x869)
[08.05.2022 18:07:24] Hash calculation for content package "NT Surgery Plus" didn't match expected hash (9021B0C1055E1AA41AAECA2C7FB4175A != F115C26FA9E00AC53E829D4744E03B6A)
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'concussion' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'radiationsickness' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'drunk' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'invertcontrols' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'chemwithdrawal' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'chemaddiction' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'opiatewithdrawal' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'opiateoverdose' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'opiateaddiction' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'burn' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'explosiondamage' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'organdamage' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'gunshotwound' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'bitewounds' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'lacerations' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'blunttrauma' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'internaldamage' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'bleedingnonstop' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'bleeding' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'sufforinpoisoning' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'cyanidepoisoning' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'morbusinepoisoning' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'bloodloss' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:07:14] Overriding an affliction or a buff with the identifier 'oxygenlow' using the file 'C:/Users/Админ/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2776270649/Xml/Afflictions.xml'
[08.05.2022 18:06:46] Hash calculation for content package "Life Of A Sailor" didn't match expected hash (BA6176521E32C44D648624F75F9631CF != F205D406F0D66D00FA578E35797B4287)
[08.05.2022 18:06:46] Hash calculation for content package "Neurotrauma" didn't match expected hash (41079658F562B1B8BB63250109EB5129 != A9ADE814C26FD4A1E1401DDA7633F529)
[08.05.2022 18:06:46] Hash calculation for content package "Better Vanilla Weapons" didn't match expected hash (34EB3276963FACDE93462B2FADCA7F6F != 3ECF6AB23AE9330BE8BCDEA1D57A0F2C)
[08.05.2022 18:06:44] Attempting to open ALC device "OpenAL Soft on Наушники (SteelSeries Arctis 5 Game)"
[08.05.2022 18:06:42] Logged in as Noamen Tab (SteamID STEAM_1:1:99161363)

It appears either Neurotrauma or the Lua preformance fix overwrites or removes the Pomegrenade item from base game barotrauma, unless they roll back this overwrite there isnt much I can do...
Likvid 9 May, 2022 @ 3:52am 
Selected content packages: Vanilla, ExtendedMonsters [Spawner Edition], Shipwrecks Extended, Beacons Extended, Stations from beyond, Music from beyond, No Role Balance, ZU-B Freighter "Zubmarine", DynamicEuropa, Better Human Damage, Life Of A Sailor

Exception: No ItemPrefab with identifier or name "pomegrenade" (System.Exception)
Target site: Barotrauma.ItemPrefab get_ItemPrefab()
Stack trace:
at Barotrauma.FabricationRecipe.RequiredItemByIdentifier.get_ItemPrefab() in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\ItemPrefab.cs:line 78
at Barotrauma.FabricationRecipe.RequiredItemByIdentifier.get_ItemPrefabs() in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\ItemPrefab.cs:line 82
at Barotrauma.Items.Components.Fabricator.<>c__DisplayClass92_0.<CanBeFabricated>b__0(RequiredItem requiredItem) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Components\Machines\Fabricator.cs:line 602
at System.Linq.ImmutableArrayExtensions.All[T](ImmutableArray`1 immutableArray, Func`2 predicate)
at Barotrauma.Items.Components.Fabricator.CanBeFabricated(FabricationRecipe fabricableItem, IReadOnlyDictionary`2 availableIngredients, Character character) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Components\Machines\Fabricator.cs:line 599
at Barotrauma.Items.Components.Fabricator.UpdateHUD(Character character, Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Items\Components\Machines\Fabricator.cs:line 740
at Barotrauma.Item.UpdateHUD(Camera cam, Character character, Single deltaTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Items\Item.cs:line 1104
at Barotrauma.GameScreen.Update(Double deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Screens\GameScreen.cs:line 164
at Barotrauma.GameMain.Update(GameTime gameTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GameMain.cs:line 862
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 656
at Microsoft.Xna.Framework.Game.Tick() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 504
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 94
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 398
at Microsoft.Xna.Framework.Game.Run() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 368
at Barotrauma.Program.Main(String[] args) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 59

Hash calculation for content package "Life Of A Sailor" didn't match expected hash (BA6176521E32C44D648624F75F9631CF != F205D406F0D66D00FA578E35797B4287)
Hyper075  [developer] 9 May, 2022 @ 4:16am 
Originally posted by Likvid:
Selected content packages: Vanilla, ExtendedMonsters [Spawner Edition], Shipwrecks Extended, Beacons Extended, Stations from beyond, Music from beyond, No Role Balance, ZU-B Freighter "Zubmarine", DynamicEuropa, Better Human Damage, Life Of A Sailor

Exception: No ItemPrefab with identifier or name "pomegrenade" (System.Exception)
Target site: Barotrauma.ItemPrefab get_ItemPrefab()
Stack trace:
at Barotrauma.FabricationRecipe.RequiredItemByIdentifier.get_ItemPrefab() in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\ItemPrefab.cs:line 78
at Barotrauma.FabricationRecipe.RequiredItemByIdentifier.get_ItemPrefabs() in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\ItemPrefab.cs:line 82
at Barotrauma.Items.Components.Fabricator.<>c__DisplayClass92_0.<CanBeFabricated>b__0(RequiredItem requiredItem) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Components\Machines\Fabricator.cs:line 602
at System.Linq.ImmutableArrayExtensions.All[T](ImmutableArray`1 immutableArray, Func`2 predicate)
at Barotrauma.Items.Components.Fabricator.CanBeFabricated(FabricationRecipe fabricableItem, IReadOnlyDictionary`2 availableIngredients, Character character) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Items\Components\Machines\Fabricator.cs:line 599
at Barotrauma.Items.Components.Fabricator.UpdateHUD(Character character, Single deltaTime, Camera cam) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Items\Components\Machines\Fabricator.cs:line 740
at Barotrauma.Item.UpdateHUD(Camera cam, Character character, Single deltaTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Items\Item.cs:line 1104
at Barotrauma.GameScreen.Update(Double deltaTime) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Screens\GameScreen.cs:line 164
at Barotrauma.GameMain.Update(GameTime gameTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\GameMain.cs:line 862
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 656
at Microsoft.Xna.Framework.Game.Tick() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 504
at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\SDL\SDLGamePlatform.cs:line 94
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 398
at Microsoft.Xna.Framework.Game.Run() in <DEV>\Libraries\MonoGame.Framework\Src\MonoGame.Framework\Game.cs:line 368
at Barotrauma.Program.Main(String[] args) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Program.cs:line 59

Hash calculation for content package "Life Of A Sailor" didn't match expected hash (BA6176521E32C44D648624F75F9631CF != F205D406F0D66D00FA578E35797B4287)

From what I can tell this is caused by another mod that overwrites Barotrauma's pomegrenade's, you can try checking which mod overwrites these by hovering over a pomegrenade with your cursor, if a mod name shows up you might want to contact the mod creator as it seems like they changed the identifier.
Likvid 9 May, 2022 @ 9:10am 
None of the mods seem to overwrite pomegrenades. There is no mod name under them.
Last edited by Likvid; 9 May, 2022 @ 9:10am
Hyper075  [developer] 9 May, 2022 @ 9:31am 
Originally posted by Likvid:
None of the mods seem to overwrite pomegrenades. There is no mod name under them.

Strange, are you only interacting with a fabricator or actually trying to make something?
Likvid 9 May, 2022 @ 4:48pm 
I'm just trying to interact with blender. For other cooking stations, the interaction menu opens normally.
Hyper075  [developer] 9 May, 2022 @ 5:48pm 
Originally posted by Likvid:
I'm just trying to interact with blender. For other cooking stations, the interaction menu opens normally.

Huh... Ill take another deep look at the blender code, though I find it strange as me and my friends have been running a modded playthrough aswel with my mod and havent run into any major issues yet.

In the mean time try verifying your game files through steam, it could be that some old mod you used at one point changed something or that an update wasnt properly installed.
Grelik4Always 10 May, 2022 @ 10:29am 
Have the same sort of issues with blender and water heater completely crashing the game. As far as i know (from the words of the mod creator) Neurotrauma does not alter Pomegrenade extract at all. Never had any mods installed that change it in any capacity aswell.
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