RimWorld

RimWorld

MakaiTech
Gauron 5 Nov, 2022 @ 5:38am
Found a bug?
This thing has appeared in my logs, is this a bug?

Config error in Makai_Yuki_Staff: verb 3: has incorrect forcedMiss settings; explosive projectiles and only explosive projectiles should have forced miss enabled
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.BuildableDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 ()
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task)
System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
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Showing 1-5 of 5 comments
Zetta 27 Feb, 2023 @ 4:33am 
Getting a bunch of errors, don't know if they're all related to makai but at least one of them are

https://gist.github.com/c4dc39788f32b397a163b1b80e3dc39b
CeasartheUndead 16 Mar, 2023 @ 12:12pm 
(Minor) ME-A1 sometime jammed when hit the max fire rate. dropping the gun and picking it up fix for time being. I know tiny amount of code but not enough to help.

https://gist.github.com/e1e3cc89ee964d5c5b9c8b7fbe9b5a5d
Last edited by CeasartheUndead; 16 Mar, 2023 @ 12:13pm
Sucram 16 Nov, 2023 @ 6:16pm 
Getting this error related to this or Makai psycast mod:

https://pastebin.com/BV3sziUG
Don't know what exactly is doing it but when my colonist has a celesial heart they walk thru walls but VERY slowly even with both celesial legs
Originally posted by CeasartheUndead:
(Minor) ME-A1 sometime jammed when hit the max fire rate. dropping the gun and picking it up fix for time being. I know tiny amount of code but not enough to help.

https://gist.github.com/e1e3cc89ee964d5c5b9c8b7fbe9b5a5d

Same for me, but I had it with ME-A2 as well
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