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Zgłoś problem z tłumaczeniem
@Branch Officers / King Brick
TY for bring this up again.
Now I remember where the problem with the Branch Office was. Should be all fixed now.
But if you use other mods with conflicting game rules there could be a problem, as The Merger of Rules normally solves this and supports UAP but there is a missing entry for this. I've reported this to the Merger. ;-)
1 - Lost Heritage - system overlaping.
2 - Unlimited Awareness - block "veteran" traits from DLC Paragons (because they start on 5 lvl and cant choose it), making leaders are useless because they cant choose "Destiny" traits.
3 - Nano Drone Workers - minors, they give jobs on NDW-building. Which is should not - they are job-less, at least must be
4 - Space Domestication - Still problems with re-recreating to new space-aliens.
5 - Primitive Creation - you know why.
6 - Any AP what give non-player "vassal" type friendly units - they constantly leave federations, making lvl-up tho near impossoble (if they re-join/re-exiting).
7 - Pinnacle Society - minor, Ecum-type districts available on Relic-type world. Not critical.
I'll keep an eye out for the MoR update. I see you went with making all 8 slots visible. Just wanted to let you know my temporary choice beforehand was to just eliminate the max_vertical_slots and add a vertical scroll to the gridbox. If you ever want to leave the option for even more expansion to it. Or perhaps we could contact Orrie to update UI Overhaul (or create new submod) on how they would handle it.
1./2./4./5./6./7. Should be fixed today.
3. I can't see yet how this is possible.
@King Brick: already in MoR! If you could do that, that would be great. ;-)
or you mean first after creating through menu?.
https://imgur.com/a/if7FoVX
Again. Try 1 by 1, if you have save in that date.
I suppose as I have mods that allow me to generate hyperlanes this is not too much of an issue, though I could see it being rather inconvenient