Total War: WARHAMMER III

Total War: WARHAMMER III

Tabletop Caps Compatibility Patch (Various)
 This topic has been pinned, so it's probably important
Captain Freakout  [developer] 2 Oct, 2022 @ 11:02am
CHANGES EFFECTED
I seem to have hit the character limit on the mod description page, which is why I'm now making this thread to keep track of the changes effected. This thread is only for reference.

Strat & co's Gnoblar Horde: Lucky Gits are 1 Special; Boglars and Blood Gnoblars are 1 Rare each.
Head Honcho Lord: We'z Arda Skill (available from level 1) makes Scraplaunchers 2 Special instead of 1 Rare.

Strat & co's Mortal Warriors of Nurgle: Knights are 2 Special, all Warriors (and the Brethren) are 1 Special, Ogres are 2 Special, Exalted Ogres are 1 Rare, Blightkings are 1 rare, RoR Leadbelchers are 1 Rare. RoRs match the base unit costs.

Snek's Kislev Units: Hawks, Strelsi Snipers are 1 Special; Elk Sleds are 3 Special (like Heavy War Sleds); Altar of Ursun is 1 Rare; Elk ROR, Erengrad Cannons and Molniya Mortars are 2 Rare; Tzar Cannons are 3 Rare.

ChaosRobie's Pleasureseekers & Winged Terrors: Pleasureseekers are 1 Rare, Winged Terrors are 2 Rare

ChaosRobie's Thunderbarge: Thunderbarge is 3 Rare

ChaosRobie's Moulder's Menagerie: Giant Rats are Core; Armored Rat Ogres are 2 Special; Aberrations are 1 Rare, Behemoths are 2 Rare, Chimaerats and Stormfiends are 3 Rare. See Rules Discussion for details.

dilaguna's Thundertusk: Feral Thundertusk and ROR are 2 Rare; Thundertusk with Crossbow are 3 Rare.

Dead Baron's Cathay Unit Pack: Peasant Archers & Nan Gau Rifles are Core; Special: Gunners (2) Juggernaut (2), Tigers (2), Fire Lancers (3); Rare: Bannermen (2), Lance Battery (3), Turtle (3), Elephant (3).

Dead Baron's Jade Army Pack: All infantry/ranged are Core; Repeater Xbows are 1 Special; Chariots are 2 Special, Cataphracts are 3 Special.

Eustace's Cathay Artillery Pack: BT is 1 Special, Mortars are 2, Iron Hail Cannon is 1 Rare, Bastion Cannon is 3.

Ubermorgen's Red Host: Red Crest cohorts of all types are Core, as is the Saurus unit. Sotek Cultists, Verminbane, Cold One Riders are 1 Special, Temple Guard, Braves, Horned One Riders are 2 Special; Chosen of Sotek are 1 Rare.

Ubermorgen's Kroxigor Units: Feral Kroxigors are 1 Special, Ancient Kroxigors are 1 Rare.

Lt. Rocky's Tik'wiatto's Tamers: Tamers are 1 Special.

Loupi's RoR: Some ROR correspond to original unit costs, however, the ones with crazier stats or abilities are more costly, mostly within the same category (Special or Rare). See Rules Discussion forum topic for details. Thanks to DaKatarn for the tests and feedback!

Necrorise's Knights Panther: KP are 2 Special (like Reiksguard)

Necrorise's Knights of the White Wolf: KWF are 2 Special.

Sol's Knights of the White Wolf & Teutogen Guard: Both units are 2 Special (Knights are comparable to Reiksguard; TG is stronger than Greatswords unit)

Maffers' Bretonnian Brigands: Brigand infantry are 1 Special; Raiders and Crossbows are 2 Special; Herrimaults and Chasseurs are 1 Rare. see Rules Discussion for details.

Decomposed Expanded Rosters
Orcs: All units ranked according to their peers: regular infantry and Big Uns are Core, Black Orcs are 2 Special, Giant is 2 Rare.
Gobbos: Snotlings, Forest & Night Gobbos are Core; Hill Goblins are 1 Special; Spear Chukkas are 2 Special; both Colossal Squig variants are 3 Rare.

Lily's Bretonnia: Bowmen and KotR are Core; Royal infantry are all 1 Special; Grail Companions are 2 Special; Trebuchets are 1 Rare. Dragonslayer Squires are 2 Special. Repanse: Once you acquire the "Eternal Errantry War" skill, Grail Reliquae become 1 Special. See Rules Discussion. Foot Grail Knights are 2 Rare (they should be a "last resort infantry" kind of unit). Royal Grail Knights are 3 Rare.

Xoudad's Grand Order of the Reiksguard: All infantry Reiksguard are 2 Special; Reiksguard Demigryph is 1 Rare.

NoMatterWha's Greater Kislev: Kossars, Armored Kossars, Salvagers, and Yepiskop are Core; Bearserkers are 1 Special; Ice Guard is 1 Rare, Legion is 2 Rare.

Werebearus from Russia, Dead Baron, crisord's Dark Omen & Shadow of the Horned Rat / OvN Grudgebringers Faction: Helmgart Bowmen, Carlsson Guard, Jurgen Muntz Infantry, Countess Guard, Empire Spearmen, Archers, Swordsmen, Free Company, Xbowmen, Halberdiers, Knights, Dwarf Warriors are Core; Keeler's Longbows, Ogres, Pistoliers, Flagellants, Envoy Dwarfs, Greatswords, Slayers, Leitdorf Xbows, Grudgebringer Xbows are 1 Special; Grudgebringer Infantry, Eusebio's Flagellants, Mortar, Cannon, Weiss Pistoliers, Ragnar's Wolves, Azguz Warriors are 2 Special; Blomkwist's Mortar, Nuln Halberdiers, Darius' Cannon, Grudgebringer Cannon, Dargrimm's Dwarfs, Black Avangers, Reiksguard Knights are 3 Special; Elrod's Guards, Grudgebringer Cavalry, Grudgebringer Wagon, Calrsson Cavalry, Carroburg Greatswords, Maneaters are 1 Rare; Vannheim 75th, Urblab's Ogres, Helblaster, Bertrand's Knights, Galed's Elves are 2 Rare; Treemen, Grail Knights, Black Grail Knights, Giant Boss are 3 Rare.

TEB Troops follow the Cataph rules.

Extras: Braganza's Besiegers, Altdorf Company of Honor are 1 Special.
Last edited by Captain Freakout; 28 Oct, 2023 @ 11:37am
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Showing 1-7 of 7 comments
Captain Freakout  [developer] 2 Oct, 2022 @ 11:04am 
ChaosRobie's Wyrms, Dragons, Skycutter: Helldrakes are 1 Special, Lothern Skycutter is 2 Special. All Wyrms and the Sea Dragon are 3 Rare.

Decomposed Expanded Rosters
Vampire Counts: Skellies are Core. Grave Guard and Lahmian Guard are 1 Special, Spirit Host are 3 Special (this follows the TT logic of having only 1 Host per army). Hell Knights are 1 Rare, Kastellans are 3 Rare.
Beastmen: Gors are Core, Bestigor (Dual Weapons) is 1 Special, Gouge Horns are 2 Special (they're essentially upgraded Bestigors).
Dark Elves: Huntresses are Core; Tower Masters are 3 Special; Lords of Oblivion and Magma Dragon are 3 Rare.
Norsca: Bondsmen are Core; Pit Fighters, Reavers and Maidens are 1 Special, Wolf is 2 Special, Huskarls are 3; Valkyrie is 1 Rare, Hydra is 3 Rare.
Chaos Dwarfs: Ogre Labourers, Quarrellers are Core; Lava Trolls, Zealots, Naphta throwers are 1 Special; Acolytes are 2 Special; Bolt Thrower and Ravagers are 1 Rare; Annihilators and Siege Giant are 2 Rare.

Lily's Cathay Overhaul + Unit Pack: Peasants are Core, Executors are 1 Special.

Elon's "Trolls for the Trollking": Southern Trolls are Core; River and Forest are 1 Special; Stone Throwers are 2 Special; Armored Ice, Lava, Mountain Trolls are 3 Special. Sea Troll is 1 Rare; Giant and Kin are 2 Rare; Bile, Red Avalanche, Shipwreckers, Snow, Night, Warpstone are 3 Rare.

Xoudad's "Druchii": Shadowfire Guard are 3 Special; Endless are 2 Rare.

Calm, HvnterVMLV, Rhox's "Animals for Woodelves": Elk, Boar, Small Wolf, Wildcat are 1 Special; Bear and Pegasus are 2 Special; Grey Wolf, Great Stag, Tiger, Giant Boar are 3 Special; Quest Beast, Griffon, Dragon are 3 Rare.

The Inner Circle's "Champions of Undeath": Skinks, Doom Wolves, Damned Knights Errant, Hung Cavalry, Beastfiends are Core; Dragon Lord Disciples on Foot, Witch Hunter Squad, Knight, Redcrests, Saurus, Pikes, Swords, Damned Knights of the Realm are 1 Special; Dread Automata, Dragon Lord Disciples mounted and dragons, Obsidian Spawn, Depth Guard Elder Reaver, Damned Questing Knights are 2 Special; Barney, Skullhunters, 2H-Knight, Korxigors, Blood Knight Aspirants, Blood Dragon Phantoms RoR are 3 Special; Spider, Pegasus Knights & Hero, Dread Automata, Rifles, Javelin Horsemen, Rocket Team, Neophytes, Drakenhof Knights, Mourngul Guard are 1 Rare; Spooky bosses, Tempelhof Vargheist, Interceptor Class Ship, Faris Warlocks, Chosen Disciples, Nodachi Warriors, Kinlin Riders, Skinwalkers, Doom Wolf Riders, Abyssal Knight, Dragon Ogre, BD Veterans, Drakenhof Sword Masters are 2 Rare; Dragon Lord boss, Blodvaskra, Moloch Monks, Automata Nightmare, Sky Bomber, Shaggoth, Carnosaur, Wagon, Vanguard, Crab Cavalry, Drakenhof Knights Mounted, BD Glaive, BD Cataphracts, Depth Guard Cav, Demigryph Knights, Inner Circle (BD and DH), Chosen Disciples Cavalry, Phantoms Cavalry RoR, Cataphracts Drakehnhof, Revenants, Evil Monks, Emptied, Chosen Disciples of the Path, Carnosaur are 3 Rare.

Team OvN's "Dread King Legions": Skellie Archers, Horsemen, Javelins, Chariots of both kinds are Core; Tomb Guard, Hoplites are 1 Special; Pikemen, Tomb Guardian (all variants) are 2 Special; Ushabti, Royal Guard Cavalry, Minotaurs are 3 Special; Bone Throwers, Screaming Skull Ballista, Mummies are 1 Rare; Wraiths, Giant, Elephant, Morghasts are 2 Rare; Mortis Engine and Bone Hydra are 3 Rare.
Last edited by Captain Freakout; 23 Sep, 2023 @ 12:31pm
Captain Freakout  [developer] 14 Oct, 2022 @ 9:44am 
Selian's Cult of Pleasure: Devoted are Core, Chaos Warriors are 1 Special, Aspiring Champs are 2 Rare, Knights are 3 Rare. I followed the rules of the Storm of Chaos book.

Loupi's Knightly Orders: Knights of the Sacred Scythe are 1 Special (they seem to be midway between Reiksguard and Knights). Knights of the Black Rose are 2 Special. Black Guard units and RoR are 3 Special. Demigryph RoR is 3 Rare. Raven Knights go by tiers: Xbows 1 Rare, Swords 2 Rare, Lances 3 Rare.

Xoudad's Konrad & Sylvanian Levy: Swordsmen are 1 Special; Archers are 2 Special.

Vampires of Nehekhara follow vanilla rules. Scarabs are Core.

Stratovarius & Khamar's Heroes of the Skaven Clans: All Slingers, all Slaves are Core. Verminkin are Core, Warpguard are Core, Runners are Core. Vatbacks, Creeping Death, Skullsplinters are 2 Special. Bilekin, Plaguevermin, Deathvermin, Ironskins, Technox are 1 Special. Shadow Ogres are 2 Special, Black Skaven are 2 Special. Virulent Batteries are 1 Rare; Doomwheel, Blackarc, Coven are 2 Rare; Horrors, Seep Gore are 3 Rare.

Stratovarius & Fin's Skaven Tabletop Weapon Teams: All units cost the same as their non-weapon teams versions.

SCM's Pestilent Brotherhood: All Pusbags are Core, Rotten Rodent, Gangrous Clanrats are Core; Gangrous Vermin are 1 Special, Frothing Giant Rats are 1 Special, Plaguevermin, Bilekin, Rat Spawn are 2 Special; Pox Rat, Rat Ogres are 3 Special; Rustblades are 1 Rare.

Statovarius' Clan Treecherik: RoR is 1 special.

Stratovarius' Clan Gnaw: War Pigs, Hunters are Core; Netters are 1 Special.

Stratovarius' Clan Skully: Night Runners are Core; Gutter Runners are 1 Special.

Stratovarius' Clan Grudge: Fanatics are Core; Whitewolf, Chanters, Chariots, Ratling are 1 Special; Mirror Rats are 2 Special.

zerg93's Basilisk: Beastmen and Orc Basilisk are 3 Special; Chaos and Norsca Basilisk are 2 Rare.

madgeneral2019's "Aspiring Champions": All "regular" Champions are 2 Special. Nurgle and Slaanesh RoR, Khorne Berzerker Champions are 3 Special; Khorne RoR and Nurgle Cavalry RoR are 1 Rare.

madgeneral2019's "Chaos Ogres": Norscan Dual Weapons, Great Weapons, Hammer Ogres are 2 Special; Chaos Dual Weapons, Great Weapons, Hammer Ogres are 3 Special.
Last edited by Captain Freakout; 30 Sep, 2023 @ 2:40pm
Captain Freakout  [developer] 17 Oct, 2022 @ 10:06am 
Mixu's LLs: Skaven, Empire and Tzeentch basic infantry are Core. Flesh Hounds are 1 Special; Empire Horned Hunters are 1 Special; Knights of Origo are 1 Special, Daughters of Rhya, Thralls of Cabal, Warp Runners, Skullsplinters, and Trolls are 2 Special; Fiery One and Mordrat Guard are 3 Special. Ossian Guard is 1 Rare; Chaos Dragon is 3 Rare.

ChaosRobie's Preytons are 3 Rare.

ChaosRobie's Celestial Hurricanum is 3 Rare.

Xoudad & Dead Baron's Grail Beasts are 3 Rare.

Skeleton Crew's Legendary Characters: Braugh's Rage and Bomb slaves are Core; Spirit and Aura Slaves are 1 Special; Grigori's Wolf is 1 Special; Katerina's Tabby is 1 Special; Red Guard Skaven RoR is 3 Special.

greenphoenix23's Lost&Found Dwarfs: Crank Gunners are 3 Special; Ghost Warriors, Ghost Longbeards, Miners (Drills) are 1 Special; Pistol Slayers are 2 Special; Ghost Ironbreakers, Long Drong Regiment is 3 Special; Tank is 3 Rare. Juggernauts: Bolt Thrower is 1 Rare, Cannons 2 Rare, Crank Gun 3 Rare. Irondrakes are 2 Rare.

greenphoenix23's Lost&Found Beastmen: Things in the Woods are 1 Special; Cockatrice is 1 Rare.

Nothing's Norscan Skirmishers: Both Raiders are 1 Special; both Slayers are 1 Rare.

Dead Baron's Sons of Nifflecth are 2 Special (like Chosen).

Thom's Shield Maidens: Maidens are Core, Daughters of Valyria are 1 Special.

Meadow Chariots by Sythropo: Chariots are 3 Special.

Inu & Icarus' "Asrai Chariots": Meadow Chariot is 3 Special; Great Meadow Chariot is 2 Rare.

RedDragon0908's "Sisters of Avelorn": Swordmaids are Core; Dragon Princesses, Warriors, and Glaive Guard are 2 Special; Bowmaids are 1 Rare; Dragon and Griffon riders are 3 Rare.
Last edited by Captain Freakout; 16 Sep, 2023 @ 1:02pm
Captain Freakout  [developer] 10 Dec, 2022 @ 9:19am 
Obsidian's Lustria Rises: Gecko Skinks, Culchan Riders, Altar Braves, Skink Cold Ones, Chameleon RoR, Terradon RoR, Red Crested Skink RoR are 1 Special; Skink Horned Ones, Salamander, Kroxigor RoR, Bastiladon RoR, Ripperdactyl RoR are 2 Special; Spawn Leaders are 3 Special. Razordon RoR is 1 Rare; Ancient Razordon, Salamander RoR are 2 Rare; Great Wyrm is 3 Rare.

Dead Baron's Kislev Units: Kossars are Core; Kvassnic and Raiders are 1 Special, Mounted Strelsi are 2 Special, Reindeer Cav is 3 Special; War Wagons are 1 Rare, Supply Wagon, RoR, Mounted Ice Guard and Cannon are 2 Rare.

Dead Baron's Skeleton Army: Horse Skellies are Core; Archers and Horse archers are 1 Special, Skullchucker is 3 Special.

RedDragon's Estalia Overhaul: NWC Pikemen, Marines, Rondeleros, Crossbowmen are Core; EST Rondeleros, Almogavars, Jinetes, Pikemen are Core; NWC Pistoleros, Arquebusiers, Musketeers are 1 Special; EST War Dogs are 1 Special; EST Montantes, Xbow Cavalry, Ranged Cav Conquistadors are 2 Special; NWC Mortar, Dragoons, Culverin are 2 Special; EST Griffon, Royal Guard are 3 Special; NWC Grenadiers, Adventurers are 3 Special; EST Caballeros are 1 rare; NWC Caballeros and Conquistadors are 1 Rare; EST Watchmen, Bull Knights, Volley Gun are 2 Rare; NWC Mounted Conquistadors are 3 Rare; EST Knights and Sisters of Fury are 3 Rare.

zerg93's Imperial Ogres: All Maneater variants are 1 Rare, Leadbelchers are 2 Rare, Crushers are 3 Rare.

Heimdal's Immortal Landmarks: Simaergul is 2 Special; Norscan Bondsmen and Black Guard are 3 Special; Scorpion, Shadow Guard, and Black Guard Cavalry are 1 Rare; Corrupted Sentinel and Gargantulzan are 3 Rare.

Mixu's Mousillon: Men at Arms, Bowmen, Black Knights are Core; Mounted Brigands, Special Bowmen, Bellends/Baron's Men, Grave Guard, Black Knights w/Lance are 1 Special; Dracoleech, Grey Men, Pegasus Knights, Feral Manticore are 2 Special; Bougar, Rose Lances, Vargheists are 3 Special; Trebuchet, Brigands, Mournguls are 1 Rare; Treb w/Balefire, Grismerie, Hellsteeds are 2 Rare; Black Grail Knights and Terrorgheist are 3 Rare.

Lord Alexander's Chaos Dwarfs War Machines: All war machines are 3 Rare.
Last edited by Captain Freakout; 7 Jun, 2023 @ 2:45pm
Captain Freakout  [developer] 21 Mar, 2023 @ 7:21pm 
SCM's Marienburg: Augas swarm, Miners, Thunderers, Gunners, Burgher, Goedendagers, Boogschutter, Swords, Crossbow, Riverwarden, Halberds, Handgunners, Rijders, Free Companies, Militia, Riverwarden RoR are Core; Longbeards, Mannan Flagellants, Sphenisci, Knights Mariner, Dwarf Rangers, Rijder Crossbow, Black Caps, Privateers, Greatswords, Pion, Klumpf, Mannan's Blades RoR are 1 Special; Ranged Knights Mariner, Mortar, Culverin, Qual, Carriers, Talons, Defenders are 2 Special; Augas version 2, Hammerers, Scheepskanon, Fooger are 3 Special; Sons of Manann, Bordermen RoR, Teuling, Paixhan (and corresponding RoRs are 1 Rare; Cleansing Flame, Hellblaster, Hellstorm are 2 Rare; Landship and RoR, Knights Griffon, Whale, Organ Gun are 3 Rare.

SCM's Nemesis Crown: Amazon Cavalry is 3 Special.

OvN's Citadel of Dusk: Spearmen (Falcon & Sapphire) are Core; Archer variants, Shore Reavers are 1 Special.

fröb's "Dark Land Orcs": Dark Land Orc Boyz are 1 Special; Big Uns are 2 Special; Scrap Shootaz are 2 Rare; Drake and Bulwarks are 3 Rare.

(THESE VALUES WERE HANDED OVER TO POLJANAN) Poljanan's Jade Blooded Vampires: Ghost Host, Faithfuls with dagger, Revenant, Xiang Men are Core; Skellies, Faithfuls, Ancient Faithfuls are 1 Special; Hags, Warriors, Newbloods are 2 Special; Cannibal, Youxia, Jiangshi, Mogwai are 3 Special; Diaosigui, Youxia Guandao are 1 Rare; Pale Lady, Blood Lions are 2 Rare; Yaoguai, Devil, Carriage, Gate Guardian are 3 Rare.

Poljanan's "Yin Yin, the Sea Dragon": Wokou Spears, Double Swords, Regular, and Gunners are Core; Marines are 1 Special; Cannon, Ronin, Yicha Fighters are 2 Special; Raptor and Samurai are 3 Special; Whalers, Pachi, Ansatsu are 1 Rare; Styracosaur is 2 Rare; Tyranosaur, Golden Heron, Gigantosaur, Upgraded Golden Herons, Kaiju, and Bakegani are 3 Rare.

Deco's RoR series.
Greenskins: Arrer Boyz, Night Goblins are Core; Squig Hoppers, Savage Orc Boar Boy Big Uns, Black Orcs are 2 Special.
Chorfs: Quarrelers are Core; Backstabbers are 1 Special, Trolls are 2 Special, Bull Centaurs are 2 Special, Slayers are 3 Special; Giant is 2 Rare.

Sparkle Eldar & 八宝山酒店一级葱师's "Return of Ironskin Tribe": Made an exact parallel with regular Ogre costs, so Ogres are Core, Ironguts 1 Special, Leadbelchers and Mournfangs 2 Special, Giant 2 Rare, Crushers 2 Rare.

Stephen's "Arkhan the Black: Expanded": Skellies, Dire Wolves, Horsemen, Nehekhara Warriors, Fell Bats, Zombies are Core; Tomb Guard and Grave Guard are 1 Special, same units with Great Weapons/Halberds, Ushabti, Vargheist, Necropolis Knights are 2 Special; Nagashizzar Guard and Crypt Horrors are 3 Special; Catapult, Scorpion, Wraith are 1 Rare; Mournguls, Bone Giant, Warsphinx are 2 Rare; Terrorgheist, Mortis Engine, Hierotitan, Necrosphinx, Dragon are 3 Rare.

Calm&NormalTime's Beasts for Kislev: Crows, Hatchling, Portia Spiders are Core; Ravens are 1 Special; Wolf Spiders are 2 special; Frostfiends are 1 Rare; Huntsman Spiders are 2 Rare.
Last edited by Captain Freakout; 28 Oct, 2023 @ 12:12pm
Captain Freakout  [developer] 19 Jun, 2023 @ 9:05am 
Theakrus & SCM's "Dynasty of the Damned": Zombies of all types, Skellies, Crypt Ghouls are Core; Wiltings, melee Grave Guard, Shuimu are 1 Special; Wightkin, Corpse Cart, Crypt Horrors, ranged Grave Guard are 2 Special; Hexwraiths, Black Knights, Mortar, Lantern are 3 Special; Cairn Wraiths, Cannon are 1 Rare; Black Coach, Blood Knights, Longma are 2 Rare; Monks, Mortis Engine, Copsewight, Dracolith are 3 Rare.

Loupi's "Ten Kingdoms": Ellyrian Lancers, Rangers, Riders, Shadow Warriors, Tiranoc Chariot, Silverin Guard, Chracian Pikes are 1 Special; Dragon Princes, Knights of Anlec, Swordmasters, Mistwalkers are 2 Special; Avelorn Cavalry is 3 Special; Bolt Thrower, Dragon Guard, Sisters are 1 Rare; Pegasus is 2 Rare; Ulthane, Eagle Riders, Treeman are 3 Rare.

Dead Baron's "Empire Units": Halberdiers are Core; Repeater Handgunners are 1 Special; Long Rifles are 2 Special.

Dead Baron's Plague Chariots of Nurgle are 2 Rare.

whc2023, Krasignus, wenronghan's "Guardian Lion Riders of Cathay": Baqi are Core; Baqi upgrade are 2 Special; Lion Riders are 3 Rare.

fröb's "Bonepilla Championz" are 3 Rare.

Lily's Peasant Regiments of Renown: Trebuchet is 2 Rare, all M-at-A units are Core.

Stratovarius' "Cunning Alliance": Wolf Riders of both types are Core; Wolf Chariot and Gitz are 1 Special; Squig Riders are 1 Rare.

Stratovarius/SCM's "Clan Vrrtkin": All Clanrats and Slaves are Core; Stormvermin, Cutthroats, Warpfire Throwers, Warp Grinder, Mortar are 1 Special; Globadiers, Jezzails, Rat Ogres, Poison Wind Mortars, Doom Flayer are 2 Special; Gas Monks are 3 Special; Bombardiers, Catapult are 1 Rare; Gasthrower, Doomwheel are 2 Rare; Abomination is 3 Rare.

Strat/SCM's "Clan Verms": Flies, Scuttlers, Lamplighters, Bats, Spider Hatchlings, Slingers, all Rats are Core; Scorpions, Spider Riders, Toads are 1 Special; Giant Bat, Verminkeepers are 2 Special; Giant Spider is 1 Rare; Giant Scorpion is 2 Rare; Arach is 3 Rare.

Trajan's Marshal and Soul Grinders: Wardens are 2 Rare; Knights, Dragon and all Soul Grinders are 3 Rare.

Last edited by Captain Freakout; 22 Jul, 2023 @ 11:08am
Captain Freakout  [developer] 16 Sep, 2023 @ 1:04pm 
Airborne Seals' "Marked Chaos Giants": All Giants are 3 Rare.

Mikey's "Abyssal Terrors": Beast is 1 Rare; Cavalry is 3 Rare.

Mikey's "Wickermen": Wickerman is 3 Rare.

Mikey's "Morghasts": Morghasts are 3 Rare.

Pwner1's "Slaughterbrute": All Slaughterbrutes are 3 Rare.

Murray222's "Cult of Slaanesh": Bleakswords, Dreadspears, Dark Riders, Witch Elves, Darkshards are Core; Regular Shades, Cold One Knights, Chariots are 2 Special; Doomfire Warlocks, Special Shades are 3 Special; Sisters, Medusa, Bolt Thrower are 2 Rare.

Derinmou's "Giants of the Empire": All Giants are 3 Rare.

Xoudad's "Jade Guardians": Guardians are 1 Rare.

Greywulf's "Kislev Unit Pack": Axe Warriors are 1 Rare; Great Axe Warriors, Ice Guard Cavalry are 2 Rare; Ice Guard Bear Cavalry are 3 Rare.

Dead Baron's "Chaos Dual Warriors": Warriors are Core, Chosen are 2 Special.

Calm & Rhox's "Jurassic Normal": Arceopteryx, Pirhajara, Culchan are Core; Culchan Cav, Vulture, Parasaur, Nuatl, Cerapod, Cherupins are 1 Special; Cerapod riders, Ictlamimus, Feral Proto, Spitter Proto are 2 Special; Parasaur, Dilophiraptor, Stegasaur, Ankylosaur, Pachy, Croc, Armored & Shielded Proto are 3 Special; Stegasaur & Anky artillery, Allosaur, Colossodon are 1 Rare; Ornisornis, Terror Bird, Pleuridon, Allosaur riders, are 2 Rare; Xholadocus, Rodan, Rex, Quatzelotus, Thunder Lizard, Custodian are 3 Rare.
Last edited by Captain Freakout; 22 Nov, 2023 @ 11:56am
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