RimWorld

RimWorld

[Obsolete] MIM - WH40k Factions
 This topic has been pinned, so it's probably important
emitbreaker  [developer] 16 Jun, 2022 @ 3:20am
Put log here please
please put your log here
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Showing 1-15 of 150 comments
Rainyredman1234 16 Jun, 2022 @ 6:10am 
Too long
Rainyredman1234 16 Jun, 2022 @ 6:11am 
How much do you need?
Rainyredman1234 16 Jun, 2022 @ 7:01am 
need to add me to modify
emitbreaker  [developer] 16 Jun, 2022 @ 7:30am 
Now you can modify ;)
emitbreaker  [developer] 16 Jun, 2022 @ 8:21am 
I'm not pretty much sure, but I think the Multiplayer mod denying my mod's patchoperation, and it causes several issues. Also, it looks like some of the XML grammar doesn't work, like MayRequire, which intended to skip something that is not on your mod list.

I'll check for their wiki for the further detail, but all I can presume for now is Multiplayer mod is intervening with high possibility.
Rainyredman1234 16 Jun, 2022 @ 8:58am 
Alright sweet I'll try that now
emitbreaker  [developer] 16 Jun, 2022 @ 9:07am 
Nah, I just tried to run the game with Multiplayer, Bones, Deep Storage which looks like suspicious, but none of the reproduced the issue at my end. Could I ask one more favor?

\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\ModsConfig.xml

may contain your active mod list, so could you please put it on the same place? I think I need to try them one by one.
Rainyredman1234 16 Jun, 2022 @ 9:11am 
Alright sure, I just tried and it did the same as before, no menu
emitbreaker  [developer] 16 Jun, 2022 @ 9:13am 
I think this part causes the problem, but I can't figure out which mod causes it. But I'm pretty sure its either mod order issue or by somehow, your local rimworld data is corrupted. Most likely load order issue, I guess.


Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
The exception was: System.NullReferenceException: Object reference not set to an instance of an object
at rimstocks.Core.patchDef () [0x002d3] in <09dcc331d79d46f380696d757621e48d>:0
at rimstocks.Patch_DefGenerator_GenerateImpliedDefs_PreResolve.Prefix () [0x00001] in <09dcc331d79d46f380696d757621e48d>:0
at (wrapper dynamic-method) RimWorld.DefGenerator.RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch5()
at Verse.PlayDataLoader.DoPlayLoad () [0x00129] in <81af9f8a18324e17b286924a43555a7c>:0
at Verse.PlayDataLoader.LoadAllPlayData (System.Boolean recovering) [0x0001c] in <81af9f8a18324e17b286924a43555a7c>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
emitbreaker  [developer] 16 Jun, 2022 @ 9:18am 
Hey, pal, do you use Yayo's Bank mod? I just checked that mod page, and someone mentioned similar issue like main screen gone. Will try to check that from now on, but just for a heads up.
Rainyredman1234 16 Jun, 2022 @ 9:18am 
I do, unsubbed about to test
emitbreaker  [developer] 16 Jun, 2022 @ 9:25am 
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
at rimstocks.Core.patchDef () [0x002d3] in <09dcc331d79d46f380696d757621e48d>:0
at rimstocks.Patch_DefGenerator_GenerateImpliedDefs_PreResolve.Prefix () [0x00001] in <09dcc331d79d46f380696d757621e48d>:0
at (wrapper dynamic-method) RimWorld.DefGenerator.RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch5()
at Verse.PlayDataLoader.DoPlayLoad () [0x00129] in <81af9f8a18324e17b286924a43555a7c>:0
at Verse.PlayDataLoader.LoadAllPlayData (System.Boolean recovering) [0x0002e] in <81af9f8a18324e17b286924a43555a7c>:0
at Verse.Root+<>c.<Start>b__6_1 () [0x00000] in <81af9f8a18324e17b286924a43555a7c>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00008] in <81af9f8a18324e17b286924a43555a7c>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

[BetterLoading] Processing 23506 post-load tasks.
Root level exception in Update(): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at BetterLoading.Stage.InitialLoad.StageRunPostLoadPreFinalizeCallbacks.PreExecToExecWhenFinished (System.Collections.Generic.List`1[T] ___toExecuteWhenFinished) [0x00173] in <3390026af42f414180bf48f96dce7287>:0
at (wrapper dynamic-method) Verse.LongEventHandler.Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2()
at Verse.LongEventHandler.UpdateCurrentAsynchronousEvent () [0x0009e] in <81af9f8a18324e17b286924a43555a7c>:0
at Verse.LongEventHandler.LongEventsUpdate (System.Boolean& sceneChanged) [0x00029] in <81af9f8a18324e17b286924a43555a7c>:0
at (wrapper dynamic-method) Verse.Root.Verse.Root.Update_Patch1(Verse.Root)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
emitbreaker  [developer] 16 Jun, 2022 @ 9:27am 
not the same, but mine also stuck after adding Yayo's Bank mod into the list. I guess, those factions added by my mod is somehow exceeding his mod's index, and by there the game is stuck.
Rainyredman1234 16 Jun, 2022 @ 9:27am 
That was exactly what it was, removing yayo's bank fixed the issue, so now we know
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