RimWorld

RimWorld

Victorian Era Apparels!
Gunmar  [developer] 8 Jun, 2022 @ 1:58am
Mood debuff for wearing clothing of the opposite gender
Some of the clothing in this mod is gender tagged. Thus, if they are worn by the opposite gender, the mood will be debuffed.

<List of clothes with gender tags>
・adventure dress - female
・elegant dress - female
・maid dress - female
・walking dress - female
・simple dress - female
・smoking jacket - male
・feathered hat - female
・maid headdress - female


このMODの服のいくつかは、性別タグがつけられています。したがって、それらを異性が着た場合にムードにデバフが付きます。

<性別タグがつけられている服の一覧>
・開拓者のドレス - female
・エレガントドレス - female
・メイド服 - female
・ウォーキングドレス - female
・シンプルなドレス - female
・スモーキングジャケット - male
・羽付き帽子 - female
・メイドの頭飾り - female
Last edited by Gunmar; 8 Jun, 2022 @ 2:52am
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Showing 1-7 of 7 comments
Valished 27 May, 2023 @ 8:12pm 
that's not gonna stop me
Wilhelm 14 Jun, 2024 @ 7:27am 
ultra based mod
be wild 4 Jul, 2024 @ 5:09pm 
2
this doesn't really make sense if you wanted to add realism, since everyone is different and I'm sure some females like wearing masculine clothes, and some males like wearing feminine clothes
Combine Elite 21 Sep, 2024 @ 6:21pm 
2
Originally posted by hfu:
this doesn't really make sense if you wanted to add realism, since everyone is different and I'm sure some females like wearing masculine clothes, and some males like wearing feminine clothes
bait used to be believable
GraveMuse 23 Dec, 2024 @ 11:01pm 
Originally posted by Under Mebius:
this doesn't really make sense if you wanted to add realism, since everyone is different and I'm sure some females like wearing masculine clothes, and some males like wearing feminine clothes

The opposite-gender apparel debuff seems to be something from the vanilla game added in the Royalty patch (exclusively for two hats...) that this mod just utilizes, so as much as it annoys me (especially on the smoking jacket and vanilla top hat) it's not really the mod creator's fault. This really should be an ideology precept rather than something that pawns invariably complain about, in my opinion. The -5 debuff is equivalent to seeing an ally die or knowing of a non-immediate relative's death and worse than wearing one piece of actual human leather, which is kind of stupid.

Short Version: I agree that the mood debuff is stupid, but gender tagged clothing and the associated debuff are vanilla content.
Last edited by GraveMuse; 23 Dec, 2024 @ 11:04pm
Wilhelm 24 Dec, 2024 @ 6:04am 
Originally posted by GraveMuse:
Originally posted by Under Mebius:
this doesn't really make sense if you wanted to add realism, since everyone is different and I'm sure some females like wearing masculine clothes, and some males like wearing feminine clothes

The opposite-gender apparel debuff seems to be something from the vanilla game added in the Royalty patch (exclusively for two hats...) that this mod just utilizes, so as much as it annoys me (especially on the smoking jacket and vanilla top hat) it's not really the mod creator's fault. This really should be an ideology precept rather than something that pawns invariably complain about, in my opinion. The -5 debuff is equivalent to seeing an ally die or knowing of a non-immediate relative's death and worse than wearing one piece of actual human leather, which is kind of stupid.

Short Version: I agree that the mood debuff is stupid, but gender tagged clothing and the associated debuff are vanilla content.

it should be -1 or something. would be a natural debuff for normal colonists. make it an ideology precept like irl, maybe with a good +mood for those following it.
Last edited by Wilhelm; 24 Dec, 2024 @ 6:05am
Originally posted by GraveMuse:
Short Version: I agree that the mood debuff is stupid, but gender tagged clothing and the associated debuff are vanilla content.
The mod author chose to use it though which is just as worthy of criticism.
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