Barotrauma

Barotrauma

More Level Content
Medium B*t  [developer] 28 Jun, 2022 @ 7:26am
Bugs!
I hate em, they're in my house, they won't stop building these little piles everywhere and it's Pissing Me Off!

You'll help me find and get rid of them, right?

COMMON ISSUES

ISSUE: Getting kicked due to level equality issues
FIX: This is almost always caused by an incorrect installation of More Level Content, in multiplayer make sure all players have followed the install guide[github.com]as well as the server host.

If the issue persists, check the console for any red-text mentioning things like "assembly". If you do see aforementioned red-text it's likely you either have another mod that's failing to compile and thus breaking mlc or you have multiple copies of mlc installed.

To fix this, try cleaning your mod folder.
Last edited by Medium B*t; 1 Jul, 2024 @ 5:52pm
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Showing 1-15 of 243 comments
TTV/Dr_Blackburne 6 Jul, 2022 @ 12:35pm 
I added lua+clientside+CS but still any time my friends join my game for multiplayer we have an ID mismatch where they cannot load in. The seed of the level doesn't match the seed generated by the host or something along the lines of that.
Medium B*t  [developer] 6 Jul, 2022 @ 1:32pm 
Does your friend also have client side lua + cs installed?
TTV/Dr_Blackburne 7 Jul, 2022 @ 10:15am 
Originally posted by Medium B*t:
Does your friend also have client side lua + cs installed?
Yes
Medium B*t  [developer] 7 Jul, 2022 @ 10:46am 
Hrm, that doesn't sound good. Are you using any other mods? I'm assuming it stops happening when you disable MLC.

If both of you go into the config and turn on verbose + internal logging and post both your and your friends logs here it would help me a ton in getting this fixed.
Last edited by Medium B*t; 7 Jul, 2022 @ 10:46am
Originally posted by Medium B*t:
Hrm, that doesn't sound good. Are you using any other mods? I'm assuming it stops happening when you disable MLC.

If both of you go into the config and turn on verbose + internal logging and post both your and your friends logs here it would help me a ton in getting this fixed.

I am using EK Utility/Armory, Meaningful CPR/Drunkenness/Upgrades, New Wrecks for Barotrauma, Shipwrecks Extended, Pet Mudraptor, Wreck Corpses, Adv Beacon Stations, Alien Ruin Locator, BaroDrama, BetterFabricatorUI, Bot Conversation-Dialogue Mod, Combinable Ammo Revived, Detectable Alien Materials, Extract It, Genes+ Revived and Expanded, Wanted Alive, Unlock All Talents, Multiplayer Crew Manager, MoreMissionsMod, NOATUN, Wreck Locator.

And yes, THAT bug stops when disabling MLC. MLC and Multiplayer Crew Manager are the only two who use Lua.
Uninstalling Lua and the mods included fix every issue I have and everything runs smoothly with no bugs. I added MLC and now this seed mismatch issue has happened. Disabling it and running all the other mods have zero issues.


I tried to talk him through turning on verboselogging but he couldn't figure out how to send me his log. I can post mine, but I doubt it will help much as I do not have the issue. One thing I see during the loading is it says that Val's client fails the server ping after 10 seconds of him being connected. The same message that is posted when I haven't installed Lua.

The thing is, he HAS installed Lua.
Also now that Lua Crew Manager Stopped working so I disabled that now.
Medium B*t  [developer] 7 Jul, 2022 @ 8:59pm 
Hrm, my best guess is that for some reason MLC isn't loaded on your friends system. Not really sure what would be causing that. If Multiplayer Crew Manager isn't working either my best guess is that something has gone wrong with the client side lua install.

Maybe try verifying game cahce and re-installing client side lua?
Originally posted by Medium B*t:
Hrm, my best guess is that for some reason MLC isn't loaded on your friends system. Not really sure what would be causing that. If Multiplayer Crew Manager isn't working either my best guess is that something has gone wrong with the client side lua install.

Maybe try verifying game cahce and re-installing client side lua?

Should I try having him manually install MLC as well if reinstalling Lua and cache verification doesn't work?
Medium B*t  [developer] 8 Jul, 2022 @ 2:11pm 
Couldn't hurt
Zimne Miencho 25 Jul, 2022 @ 5:08am 
The mod is incompatible with Better Health UI (stops it from working) but only in singleplayer.

Edit: According to Evil Factory the problem is on side of this mod. There's some red text every time a singleplayer game is loaded with this mod on and it says:

[CL CS ERROR] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> System.Reflection.TargetException: Non-static field requires a target.
at System.Reflection.RtFieldInfo.GetValue(Object obj)
at MoreLevelContent.Main.CreateSettingsButton()
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.ConstructorInfo.Invoke(Object[] parameters)
at Barotrauma.LuaCsSetup.<>c.<Initialize>b__78_0(Type t)
at System.Collections.Generic.List1.ForEach(Action1 action)
at Barotrauma.LuaCsSetup.Initialize()
Last edited by Zimne Miencho; 25 Jul, 2022 @ 5:34am
Medium B*t  [developer] 25 Jul, 2022 @ 10:20am 
Will investigate later today
Medium B*t  [developer] 26 Jul, 2022 @ 1:27pm 
Should be fixed in the latest patch
Zimne Miencho 26 Jul, 2022 @ 5:15pm 
It is. Really appreciate this.
paracaluis 7 Aug, 2022 @ 6:50am 
Hey man, I just wanted to post and say that I am in love with this mod. The concept of encountering pirates outside of an assigned mission is really cool and I am a fan of making sure they're deadly on the same level as the players!

My crew and I tried for days to get a campaign going where this mod was in a quality-of-life stack, but we would constantly run into level mismatches, which would shut everything down.

Ultimately, we had to take it out of our stack and I was pretty bummed about it.

Hope this link works, it is a picture of the errors. I never caught it with the log.
https://steamuserimages-a.akamaihd.net/ugc/1890967395704372428/37820EA7BBFEF46F87124F137C80ACE02A25857F/

More to follow
Mod list was:
LUA For Barotrauma
CsForBarotrauma
Performance Fix
Improved Husks
BaroTraumatic
BaroTraumatic Creature Pack
More Level Content
Wanted Alive
Let Them All In
Movable and Sellable Wrecks
Sellable Pirates
New Wrecks for Barotrauma (With sellable wrecks)
Shipwrecks Extended
Beacons Extended
Ruins Enhanced
ADV Beacon Stations
Meaningful Upgrades
Combinable Ammo Revived (Now Works With All Ammo)
Red Hornet
[VH] The Iroh

Took out let them all in because it was killing framerates and took out the Red Hornet and Barotraumatic Creature Pack for unrelated errors. We were able to isolate the linked error to MLC.

If I can get MLC working stable, it will be a mainstay on all servers I host moving forward!
paracaluis 7 Aug, 2022 @ 7:32am 
I'm bad at life. You address this in your FAQ.
donya. 11 Aug, 2022 @ 12:52pm 
Hello, dear developer. I apologize in advance for my poor command of the language, all you will see next is the help of an interpreter. As far as I could translate, the guy on top had a similar problem as me. My comrades and I were calmly going through the company with your mod, and every time we moved to the level with pirate bases, all my comrades were thrown out of the server with the following error. Tell me, please, what should we do? I really want to enjoy a full-fledged game!
I attach screenshots of errors:
https://cdn.discordapp.com/attachments/1007373982355443732/1007374072398749798/Barotrauma_8o0Th8DVtQ.png
https://cdn.discordapp.com/attachments/1007373982355443732/1007374072902070442/Barotrauma_qubkoCoLH4.png
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