Garry's Mod
G64
New update broke the mod for me
every time I spawn Mario after I installed the new files from the GitHub for the new update it completely broke the mod, when I spawn Mario, he's in a weird pose in the ground and I can't move him, and this error message comes up in the console.

[g64-master] SysTimeTimers Error: addons/g64-master/lua/entities/g64_mario.lua:821: bad argument #4 to 'SetMarioFloorOverrides' (number expected, got no value)
1. v - addons/g64-master/lua/includes/modules/systimetimers.lua:201
2. unknown - lua/includes/modules/hook.lua:96

Please fix this, Please.
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Сообщения 114 из 14
Nvm I just got the github version and deleted ACF (I'm not sure if that last part helped)
mine isnt working aswell but i see you got yours working so thats good for you but not good for me because i cant get it working
Автор сообщения: Topher2009
mine isnt working aswell but i see you got yours working so thats good for you but not good for me because i cant get it working
Try the Github version
the update for me aint working. can someone help me fix it?
Same problem here, complete confusion.
But Mario is just invisible, like he doesn't exist.
same for me, but mario doesnt show up AT ALL. it also displays these lua errors (i did all the instructions correctly, i have all the files AND i have a sm64 rom which is in the path thingy.)


[G64] lua/includes/g64_utils.lua:8: bad argument #1 to 'band' (number expected, got nil)
1. band - [C]:-1
2. MarioHasFlag - lua/includes/g64_utils.lua:8
3. unknown - lua/entities/g64_mario.lua:234

[G64] lua/includes/g64_utils.lua:208: attempt to call field 'LoadMapCache' (a nil value)
1. LoadMapCache - lua/includes/g64_utils.lua:208
2. InitializeWorld - lua/autorun/g64_init.lua:418
3. v - lua/autorun/g64_init.lua:440
4. unknown - lua/includes/modules/hook.lua:96
before you ask, no i dont have any conflicting addons. i tried it without any other mods and it still didnt work.
it also says i have to update to the newest version, but i installed all the files from the newest version already
i am on 64 bit branch too
I've tried updating the module/packets for the game and everytime I spawn mario he isn't loading and his model defaults to a ball and the camera just flys up forever and the console keeps telling me this

[ERROR] lua/autorun/client/g64_hud.lua:138: attempt to compare nil with number
1. v - lua/autorun/client/g64_hud.lua:138
2. unknown - lua/includes/modules/hook.lua:96 (x271)
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Сообщения 114 из 14
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