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I don't know if you tested this with something like Enhanced Movement, but yeah, with vanilla you can't walk on those. You may want to replace with something else that can be walked on.
Also, it wasn't too obvious when players would get a respawn. I would just mention somewhere that respawns will occur after each objective is completed.
You may also want to think about force respawning all players before the final cutscene, because otherwise their character may or may not appear.
About respawn yeah, i was unsure how exactly to tell the players when they can respawn, i'll try to think of something, thanks!