Garry's Mod

Garry's Mod

Real CSM - Modern Lighting & Realistic Dynamic Shadows
 This topic has been pinned, so it's probably important
Xenthio  [developer] 5 Jun, 2022 @ 9:43am
Questions
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Showing 1-15 of 252 comments
Lífþrasir 5 Jun, 2022 @ 10:05am 
Any way to make CSM turn on on map startup?
Xenthio  [developer] 5 Jun, 2022 @ 10:07am 
Originally posted by Denji:
Any way to make CSM turn on on map startup?
You can use the sbox persist feature,
Lífþrasir 5 Jun, 2022 @ 10:08am 
Thanks
Xenthio  [developer] 5 Jun, 2022 @ 10:09am 
goto a map do “sbox_persist csm” place the csm somewhere hidden away and right click it in the context menu and click make persistent
fidget 5 Jun, 2022 @ 10:22am 
any way to save settings made on the editor?
PazZz0 5 Jun, 2022 @ 10:24am 
Any future option for PCSS making distant object shadows softer and sharper shadows with closer objects
Next one very improbable but maybe support for volumetric light (Fog Volumes) like seen in the stanley parable to make indoor scenes a little more immersive
Great mod btw just dumping some ideas in :)
Xenthio  [developer] 5 Jun, 2022 @ 10:24am 
Originally posted by fidget:
any way to save settings made on the editor?
It should work with the duplicator tool
Xenthio  [developer] 5 Jun, 2022 @ 10:26am 
Originally posted by PazZz0:
Any future option for PCSS making distant object shadows softer and sharper shadows with closer objects
Next one very improbable but maybe support for volumetric light (Fog Volumes) like seen in the stanley parable to make indoor scenes a little more immersive
Great mod btw just dumping some ideas in :)
Haha pcss wouldn’t look good at all with this setup and would be super laggy, volumetrics will probably require custom shaders. I might consider pcss but volumetrics would be hard
Xenthio  [developer] 5 Jun, 2022 @ 10:28am 
PCSS wouldn’t be real pcss tho an would just be similar to what the soft lamps addon does
PazZz0 5 Jun, 2022 @ 10:50am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2027051988&searchtext=csm
It would be very similar to the functionality in this mod just on a larger scale
Xenthio  [developer] 5 Jun, 2022 @ 10:52am 
Similar, I used to use that addon a lot but it wasn’t real csm and it’s stupidly laggy, this mod looks wayyy better while being bigger and faster
Xenthio  [developer] 5 Jun, 2022 @ 10:53am 
The PCSS in that isn’t real pcss neither is the CSM real CSM
PazZz0 5 Jun, 2022 @ 11:00am 
Definitely agree your mod looks better and the performance is miles better obviously i'm no modder and can imagine it isn't simple to implement a feature like that in a nearly 20 year old engine but was just throwing some ideas your way for those who have the pc to cope with the stress of it, or for those who want to turn gmod into a benchmark for your $1000 graphics card
Xenthio  [developer] 5 Jun, 2022 @ 11:10am 
hahaha yeah I understood, it’s not particularly the difficulty of implementing it (should be easy, I think…) more so my laziness in the way
Skattles 5 Jun, 2022 @ 11:48am 
i wonder, why did you not make it an option instead make it an editor that you have to spawn in?
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