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But the other one I have is more of a problem, since I seem to be teleported to the center of the room everytime the mod tries to add a tainted treasure room to the map. It always happens in the first room of a floor (besides starting room) when I have a tainted-able item. This means you can be thrown into enemies or soft locks. It even happened in a crawlspace.
Besides, such a cool concept :)) really looking forward to seeing it fully fleshed out. Also, as I tested the mod I noticed the tainted treasure room would always appear on the first floor they can (maybe that's just luck idk), but I think it would be more satisfying to have it randomly happen. Cheers !
heres what my items were before, not sure if any of these counts for tainted so found it odd.
https://i.imgur.com/LJhnoOL.png
One thing i did find odd is that Dream Catcher told me that a bean item was the blind item for the floor, but it was instead Yuck Heart.
Heres the seed if it helps K6D9 FNDF. (all alt floors, problem room appeared in Mines II, I think)