Rivals of Aether
Godzilla [EARLY W.I.P]
Autizmosskids  [ผู้พัฒนา] 12 ต.ค. 2022 @ 12: 37pm
Should it get a resprite?
Since this is a sprite sheet from godzilla kaiju daikessen, do yall think i should resprite it? (with sprites made by me)

i am currently working on a new idle, if yall want it to get resprited, i'll do it.
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กำลังแสดง 1-13 จาก 13 ความเห็น
Autizmosskids  [ผู้พัฒนา] 15 ต.ค. 2022 @ 5: 02pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2874454350 here is a preview to the new sprite.


Edit: This sprite has been scrapped and a new one is being made.
แก้ไขล่าสุดโดย Autizmosskids; 21 ก.พ. 2024 @ 3: 30pm
Autizmosskids  [ผู้พัฒนา] 15 ต.ค. 2022 @ 5: 03pm 
the black background makes it look different from what its supposed to be, so sorry if it looks weird on that image.
i have totally not an issue with the sprite that the character already has, now godzilla has much more detailed sprites than other characters and it shoudn't be a problem...

the problems are the broken hitboxes and hurtboxes that are dislocated with the sprites... for example, crouching moves the entire sprite (or model) so much forward that the hurtboxe and crouch sprite almost don't touch each other,
double jump has a missing frame, the first one to be exact
dattack has a incredibly longer hurtboxe than it should have

and the list goes on with some hitboxes like dtilt that has just one frame of attack rather than many hitboxes that "follow" the tail


use more often the script "load.gml" to reposition better sprites and hurtboxes and get some help from here " https://ko-fi.com/post/Rivals-of-Aether-Workshop-A-Complete-Starter-Guid-I2I42WI2N " in the tool section there is even a tool to create hitboxes drawing rather than coding each of them
Autizmosskids  [ผู้พัฒนา] 15 ธ.ค. 2022 @ 3: 45pm 
โพสต์ดั้งเดิมโดย FALCION:
i have totally not an issue with the sprite that the character already has, now godzilla has much more detailed sprites than other characters and it shoudn't be a problem...

the problems are the broken hitboxes and hurtboxes that are dislocated with the sprites... for example, crouching moves the entire sprite (or model) so much forward that the hurtboxe and crouch sprite almost don't touch each other,
double jump has a missing frame, the first one to be exact
dattack has a incredibly longer hurtboxe than it should have

and the list goes on with some hitboxes like dtilt that has just one frame of attack rather than many hitboxes that "follow" the tail


use more often the script "load.gml" to reposition better sprites and hurtboxes and get some help from here " https://ko-fi.com/post/Rivals-of-Aether-Workshop-A-Complete-Starter-Guid-I2I42WI2N " in the tool section there is even a tool to create hitboxes drawing rather than coding each of them

sorry falcion, couldn't fix glitches and probably won't be able to do it that soon, lost my computer, my dad took it from me (lmao) and my phone fricking died, literally, it got a battery problem so it just broke, but once i get my computer back, i promise i'll fix those things
that is really unfortunate im sorry... it may be an incident or something bad happens but let me tell, its awful the respect (or lack there of) that sometime parents show to their childern in regards of videogames or online content in general.... the ignorance and the hate happened with the poetry and literature many many years ago and its happening now with videogames, my proof to that statement is the argument "videogames cause violence"... which in my family became also "videogames cause brains to rotten"
Autizmosskids  [ผู้พัฒนา] 30 ธ.ค. 2022 @ 4: 12pm 
NEWS!: i've got my computer back, as for all of you who have waited, i've revamped and made new sprites, this sprite on the current post won't be used at all, but as i've already said, i've made new better sprites and soon a big update will be coming!
โพสต์ดั้งเดิมโดย Autizmosskids:
NEWS!: i've got my computer back, as for all of you who have waited, i've revamped and made new sprites, this sprite on the current post won't be used at all, but as i've already said, i've made new better sprites and soon a big update will be coming!


im excited to hear that, keep up.
after finishing some exams, im going to continue my character as well
uhh make godzilla nes as a skin because
we want you to resprite him or make a defensive edition version of this mod
Autizmosskids  [ผู้พัฒนา] 16 ก.พ. 2024 @ 3: 05pm 
โพสต์ดั้งเดิมโดย welovehomeschool:
we want you to resprite him or make a defensive edition version of this mod
Im on the making of it, thanks
Autizmosskids  [ผู้พัฒนา] 16 ก.พ. 2024 @ 3: 06pm 
โพสต์ดั้งเดิมโดย ChaosWhale:
uhh make godzilla nes as a skin because
I already made Nes Godzilla a skin before the resprite
after finishing godzilla, try making mechagodzilla (in my opinion Mechagodzilla 2021) BUT, you can choose any ifi you want.
แก้ไขล่าสุดโดย MrDoomBringer....; 7 ม.ค. @ 11: 27am
Autizmosskids  [ผู้พัฒนา] 10 ม.ค. @ 12: 45pm 
ok. if i make mecha goji id rather do like a mix up, maybe the appearance of classic mecha godzilla or kiryu and a moveset inspired by other versions.
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