Left 4 Dead 2

Left 4 Dead 2

[xdR] CSGO anims
SMALL BUG WHEN HOLDING THE MELEE WEAPONS IN ONE HAND (FIXED)
I don't know if it's a bug, but this specific animation does not correctly dock the weapon in the corresponding hand (example: knife, frying pan, machete, tonfa and crowbar)

it is as if the knife is being held below the handle of the weapon (instead of holding the knife by the center of the handle of the melee).

I wanted to find out if it could be solved

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2866068309

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2866068323
Last edited by [GC.SKINS] ElTamales; 18 Dec, 2022 @ 3:22pm
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Showing 1-4 of 4 comments
xdshot  [developer] 17 Dec, 2022 @ 4:18pm 
Sorry, I somehow missed the thread
I figured out for generic sequences. Now I need to handle calm variations
Originally posted by xdshot:
Sorry, I somehow missed the thread
I figured out for generic sequences. Now I need to handle calm variations
Thank you very much for reading, I'll try to inform you of any bugs I can find, very good job bro.
Schwarze 1 Jul, 2023 @ 3:15am 
It's because it's CS:GO animations so it confuses the other melee weapons with a knife since there are no other melee weapons in CS:GO except for a knife
Originally posted by Primitive_apple5:
It's because it's CS:GO animations so it confuses the other melee weapons with a knife since there are no other melee weapons in CS:GO except for a knife
eh, I fixed it after seeing the message xd
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Showing 1-4 of 4 comments
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