Majesty Gold HD

Majesty Gold HD

Majesty Expanded 1.90
 This topic has been pinned, so it's probably important
Enerril  [developer] 24 Jul, 2022 @ 7:50am
Bugs and Errors
report bugs and errors here
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Showing 1-15 of 51 comments
tolaburke 28 Jul, 2022 @ 3:26am 
The change to statues...any map which has statues that are not yours(Example: 'Vs an elven kingdom') will also spawn enemies. You can imagine the results.
Enerril  [developer] 28 Jul, 2022 @ 4:28am 
Originally posted by tolaburke:
The change to statues...any map which has statues that are not yours(Example: 'Vs an elven kingdom') will also spawn enemies. You can imagine the results.

Okay, I removed that from statues. Upcoming in the next 30 mins with various fixes. Testing for now
Last edited by Enerril; 28 Jul, 2022 @ 4:28am
tolaburke 30 Jul, 2022 @ 12:24pm 
Info on the disappearing New Buildings and heroes buildings. It might be tied to building an Outpost.
Enerril  [developer] 30 Jul, 2022 @ 1:32pm 
Originally posted by tolaburke:
Info on the disappearing New Buildings and heroes buildings. It might be tied to building an Outpost.

Yep, you were right. It was outpost that caused it. Thank for the report.
Fixed it now.
tolaburke 30 Jul, 2022 @ 8:04pm 
People seem...very free with using health potions. They use them all up at the slightest hint of anything.
Enerril  [developer] 30 Jul, 2022 @ 11:16pm 
Originally posted by tolaburke:
People seem...very free with using health potions. They use them all up at the slightest hint of anything.

I didn't change much hero behaviour. For now :o
But gonna recheck. Maybe got something to do with hero/enemy estimation since I lowered parry/dodge.
Those scripts are overcomplicated and I didn't look close enough
Enerril  [developer] 31 Jul, 2022 @ 7:11am 
Originally posted by tolaburke:
People seem...very free with using health potions. They use them all up at the slightest hint of anything.

Turned out to be such a peculiar and stupid error :nay:
Will be fixed in 1.07. Upload soon.
tolaburke 1 Aug, 2022 @ 4:36am 
Is the bank supposed to damage heroes that use it? I've heard of blood money, but...
Enerril  [developer] 1 Aug, 2022 @ 5:43am 
Originally posted by tolaburke:
Is the bank supposed to damage heroes that use it? I've heard of blood money, but...

Yeah, I made it so hero loses 50% of current health after visiting bank. It's personal with me and bank :yay:

If it's too much bother I can remove it... but for now I don't see this as a problem. Don't start a long game now! Important update is coming in the few of hours:yay:
tolaburke 1 Aug, 2022 @ 11:00pm 
Gnomes are usually non-aggressive until they hit Gnome Champion. Not anymore.
Enerril  [developer] 1 Aug, 2022 @ 11:13pm 
Originally posted by tolaburke:
Gnomes are usually non-aggressive until they hit Gnome Champion. Not anymore.

Yep, new evemy evaluation affects that. Gonna fix that.
tolaburke 3 Aug, 2022 @ 4:14am 
- Player controlled monsters can level up to 8 level.

This is true for Skeletons, and beasts of the field, but Summoned Dragons don't seem to.
Enerril  [developer] 3 Aug, 2022 @ 5:22am 
Originally posted by tolaburke:
- Player controlled monsters can level up to 8 level.

This is true for Skeletons, and beasts of the field, but Summoned Dragons don't seem to.

I'll fix that. What about monster difficulty? Is it okay as it is or are monsters still too strong? or too weak? I feel a little buff for them is okay :yay:
tolaburke 3 Aug, 2022 @ 6:50am 
I would say: the current system benefits slow creatures(Think Yeti) and creatures that mind their own business(Think Hellbears, Zombies, Dryads). They live longer, so they level up more, and get more and more threatening. This can lead to things like Daemonwoods becoming nightmares.
tolaburke 4 Aug, 2022 @ 8:58pm 
What exactly does Radiate Energy do? I swear it's a useless action.
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