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Okay, I removed that from statues. Upcoming in the next 30 mins with various fixes. Testing for now
Yep, you were right. It was outpost that caused it. Thank for the report.
Fixed it now.
I didn't change much hero behaviour. For now :o
But gonna recheck. Maybe got something to do with hero/enemy estimation since I lowered parry/dodge.
Those scripts are overcomplicated and I didn't look close enough
Turned out to be such a peculiar and stupid error
Will be fixed in 1.07. Upload soon.
Yeah, I made it so hero loses 50% of current health after visiting bank. It's personal with me and bank
If it's too much bother I can remove it... but for now I don't see this as a problem. Don't start a long game now! Important update is coming in the few of hours
Yep, new evemy evaluation affects that. Gonna fix that.
This is true for Skeletons, and beasts of the field, but Summoned Dragons don't seem to.
I'll fix that. What about monster difficulty? Is it okay as it is or are monsters still too strong? or too weak? I feel a little buff for them is okay