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1. Reducing overall heavy attack and giving them the same amount of light attack to reflect that they were still meant to fight other heavy cruisers as well.
2. Reducing heavy attack significantly and giving a higher light attack value to reflect that they'd go for screens first (as intended IRL). This considering that the game literally makes heavy attack be directed at capital ships (CA, BC, BB) but be intercepted by screens, while light attack is directed specifically at screens. After all screens are out, I think light attack also starts damaging capital ships? if that's the case that more than justifies the medium 8inch/200mm guns having more light attack than heavy attack.
Let me know what you think. also, quality of life update incoming.
As for balance, i don't really know since i lack experience with NRM game meta (and HoI 4 naval meta too). I guess that right now the simplest change would be giving light/heavy attack bonus to floatplanes (something small like 5%) (Nevermind, i somehow missed that you already did that)
I won't be changing that stuff you mentioned for the brits because, unfortunately, this is not ultimate admirals dreadnought, there will always have to be a certain level of abstraction. By doing such a change it just wouldn't fit the current in-mod system of gun caliber and research and might make things confusing for players not so knowledgeable about naval guns.
I won't be adding secondaries for light carrier and cruiser conversions given how while trying to do so I realised that the game already provides a small amount of light attack and light piercing to the high angle batteries that these types of ships can equip and that the models you mentioned already have in the start date, which seems very much in line with the historical models.
I have noticed that the USA starting carriers all have a cruiser conversion hull rather than a capital conversion for the Lexinton and saratoga which would also provide the chance to equip them with their 8inc secondaries much like their japanese counterparts, but also the fact that the CV ranger is not a light carrier, which is pretty much what it was, given how it was planned as a carrier from the very start. You can expect me fixing that at one point in the future.
I won't change the starting date of the advanced AAA, because these would enter the conflict late in the war starting around 1943 and seeing combat in 1944 most likely, like it did in the pacific, specially with their new proximity fused ammo.
AAA modules that go on top need no light attack because they simply don't have the range to actually be effective in such cases. it'd be more of a morale thing rather than effective, given how any ship stupid enough to get close enough to any ship that can fire it's 20mm/37mm AAA guns at them and actually penetrate and do damage with what's mostly HE ammo should've already sunk their opposition or had been sunk in themselves by either main/secondary batteries or torpedoes.