XCOM 2
Pet Rock Perk Pack
Captain Pet Rock  [developer] 21 Sep, 2024 @ 2:51pm
Advent Perks
Templates.AddItem(PRPA_Airstrike());
Templates.AddItem(PRPA_BioAirstrike());
Templates.AddItem(PRPA_FrostAirstrike());
Templates.AddItem(PRPA_EnergyShieldMk1());
Templates.AddItem(PRPA_EnergyShieldMk2());
Templates.AddItem(PRPA_EnergyShieldMk3());
Templates.AddItem(PRPA_SteadfastProtector());
Templates.AddItem(PRPA_DivineJudgement());
Templates.AddItem(PRPA_Soulfrost());
Templates.AddItem(PRPA_RaptorSoulStrike());
Templates.AddItem(PRPA_MindControl());
Templates.AddItem(PRPA_FrostMania());
Templates.AddItem(PRPA_Terrorize());
Templates.AddItem(PRPA_NightmareDevour());
Templates.AddItem(PRPA_SpreadingNightmare());
Templates.AddItem(PRPA_PurifierImmunities());
Templates.AddItem(PRPA_FrostLegionImmunities());
Templates.AddItem(PRPA_AdventPurifierFlamethrower());
Templates.AddItem(PRPA_AdvancedPurifierFlamethrower());
Templates.AddItem(PRPA_SuperiorPurifierFlamethrower());
Templates.AddItem(PRPA_AdventPurifierIcethrower());
Templates.AddItem(PRPA_AdvancedPurifierIcethrower());
Templates.AddItem(PRPA_SuperiorPurifierIcethrower());
Templates.AddItem(PRPA_BurningRetreat());
Templates.AddItem(PRPA_VictoriousAssault());
Templates.AddItem(PRPA_BioRocket());
Templates.AddItem(PRPA_AcidSpray());
Templates.AddItem(PRPA_VoidBurial());
Templates.AddItem(PRPA_Unleash());
Templates.AddItem(PRPA_WraithsWrath());
Templates.AddItem(PRPA_SmartScanMk1());
Templates.AddItem(PRPA_SmartScanMk2());
Templates.AddItem(PRPA_SmartScanMk3());
Templates.AddItem(PRPA_StreetSmarts());
Templates.AddItem(PRPA_FrostBlaster());
Templates.AddItem(PRPA_FrostSweeper());
Templates.AddItem(PRPA_SlipperyGetAway());
Templates.AddItem(PRPA_FrostBreach());
Templates.Additem(PRPA_HitAndChill());
Templates.Additem(PRPA_GlacialAdvance());
Templates.AddItem(PRPA_RushingIce());
Templates.AddItem(PRPA_ColdSnap());
Templates.AddItem(PRPA_TisButAScratch());
Templates.AddItem(PRPA_GetDown());
Templates.AddItem(PRPA_FrostShield());
Templates.AddItem(PRPA_DefensiveManeuvers());
Templates.AddItem(PRPA_RaptorAura());
Templates.AddItem(PRPA_KeepYourHeadDown());
Templates.AddItem(PRPA_DeployablePhaseDrone());
Templates.AddItem(PRPA_DeployablePhaseDroneSecond());
Templates.AddItem(PRPA_DeployablePhaseDroneThird());
Templates.AddItem(PRPA_HunterMark());
Templates.AddItem(PRPA_BioShieldStatsMJ_CV());
Templates.AddItem(PRPA_BioShieldStatsMJ_MG());
Templates.AddItem(PRPA_BioShieldStatsMJ_BM());
Templates.AddItem(PRPA_PreyUponThee());
Templates.AddItem(PRPA_PreyUponTheeShot());
Templates.AddItem(PRPA_Liquidator());
Templates.AddItem(PRPA_PsionicGrappler());
Templates.AddItem(PRPA_Quickfrost());