Garry's Mod

Garry's Mod

Animated Mercenary Playermodel + Cosmetics [ Open Fortress ]
Tree 2023 年 8 月 14 日 上午 9:40
Bug Reports
This is mostly concerning how your [ArcCw] Team Fortress 2 Weapons Pack works with this playermodel's third-person animations.

-All shotgun type weapons default to the pistol anims and not the shotgun anims

-The Chaingun and Chainsaw strangely don't use there respective anims and instead are defaulted to the lighting gun's

-The Flamethrower is defaulted to pistol anims and not the flamethrower ones

-The Akimbo Pistols are defaulted to pistol anims and not the akimbo ones (Wow there's a lot of this, huh)

-All rocket launcher type weapons use shotgun anims instead of the rocket launcher anims

-The Eviction Notice and both the Fists default to crowbar anims and not the more suitable berserk anims

-The Classic and Regular Knifes strangely don't use the knife anims and instead default to shotgun anims

-The Nailgun defaults to assault rife anims instead of using the nailgun anims

-The Owen Gun and Tommy Gun both default to the csmg anims and not the tommygun anims

-The China Lake launcher is using pistol anims and not its unique one

-All sniper rife type weapons (with the exception of the Sydney Sleeper) make the model a-pose when standing still, the Sleeper on the other hand instead has defaulted to Merc's loosing anims when standing still and running around

-The Quickdraw floats above Merc's hand when equipped, this is most likely because its meant for pistol anims and not revolver anims (despite being a revolver)

- The Righteous Bison uses shotgun anims, when either pistol or revolver anims would suit it better

-The SMG's usage of the csmg anims causes the mag to float out of the gun, the assault rifle anims however fix this

-The Bouncer uses pistol anims instead of the more fitting shotgun anims

Otherwise mostly everything else checks out great.
最後修改者:Tree; 2023 年 8 月 14 日 下午 8:23
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el lobotomy 2024 年 1 月 7 日 上午 8:48 
-The knife uses the shotgun animation and its not even close to your hands, they are more close to your feet instead
sumgoofydumazz 2024 年 6 月 26 日 下午 9:27 
uh im pretty sure im late but when i downloaded this and deleted it when i figured out this mod needed OF weapons i disabled it, but the mercenary icon was still there and clickable, which led to an error, deleted any playermodel related to open fortress and it was still there
TankDestroyer 2024 年 8 月 24 日 下午 11:51 
why mercenary in tpose
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