RimWorld

RimWorld

Titular Royalty
Eagle 31 Jul, 2022 @ 11:31am
what else does this mod add?
is it just a title or does it add permits too?
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Showing 1-9 of 9 comments
Canon  [developer] 11 Aug, 2022 @ 11:54pm 
I did want to add Perrmits but because of something Tynan did I'd need to learn how to do harmony transpilers or an extremely scuffed way
Canon  [developer] 11 Aug, 2022 @ 11:54pm 
I could possibly make my own permits system but that's a maybe
Rhunin 12 Aug, 2022 @ 12:53am 
Could you do it similarly to Psycast abilities making them cost nothing but have an enormous cooldown and have them do things similarly to the permits by having them trigger event "Summon Worker Shuttle" type of thing? And each rank awards them with said ability directly? The persona weapon expanded mod does something similar giving them a specific quest that awards them a persona weapon at the rank of count or baron or consul or something.
Canon  [developer] 12 Aug, 2022 @ 3:33am 
Yeah that's probably how i'd do it
Rhunin 12 Aug, 2022 @ 5:02am 
I really wish this game handled multiple colonies better because could you imagine having your King in the main colony of like 200 tiles square then having his lords in smaller colony tiles of 100-150 tiles square all running their own thing, aiding eachother in resources and manpower? Man the things that Rimworld 2 will be able to do <3 lmfao

All that said look forward to using this one in my dynasty run
Canon  [developer] 12 Aug, 2022 @ 5:55am 
Exactly, would be the dream game
Canon  [developer] 6 Jan, 2023 @ 10:45am 
I actually did figure out how to add them, but I'm not sure what ones to add or how to balance them
Eagle 6 Jan, 2023 @ 12:40pm 
Originally posted by Canon:
I actually did figure out how to add them, but I'm not sure what ones to add or how to balance them
interesting.
Darecker 13 Apr, 2024 @ 10:06am 
what is influence for pawns and how do i *get* it other than manually promoting everyone?
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