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WRelicK's English Ayameduki Race Translations - Eveliet, Chaoura, Idearn, Idhale, Littluna, Nearmare, NC, NX, QL, SL, SK, SA, XO
 This topic has been pinned, so it's probably important
WRelicK  [developer] 12 Dec, 2022 @ 8:44pm
Q&A
I’ll add my responses to important questions I receive here. Ask me any questions below or on Discord at WRelicK#5358.

1q. Why is the ability cooldown message/silkiera trading terminal popup untranslated?
1a. Unfortunately, these lines are hardcoded in the original assemblies because Ayameduki did not call the Translate method. Resolving this is outside the scope of a translation pack and probably not worth the effort to begin with.

2q. Why are your translations not showing up for me?
2a. Your game is most likely not set to English, and thus my translations will not load. See the installation and compatibility selection of the mod page for instructions on how to bypass this. Otherwise, you may have another translation lower on your mod list that's overriding mine, so try placing my translation pack farther down.

If neither of those solutions work, it's possible you have a local copy of one or more of Ayameduki's mods in addition to your Workshop copy. Even if both aren't active at the same time, having both can cause issues for mods that rely on packageID to load content. Try moving/deleting the local copy.

If you strip your mods through RimPy, also try unsubscribing and resubscribing to this pack and perhaps Ayameduki's own. Thanks to user Warva for reporting this!

3q. I'm getting some translation errors mentioned in a warning in my log. Is your mod the cause?
3a. It's possible. In most cases, any errors related to my pack will only occur if you don't have all of Ayameduki's race mods active. These are harmless, however. Thus, even though it's possible to conditionally load content only when certain combinations of mods are loaded, I deemed it an unnecessary complication of my folder structure.

If you have all of Ayameduki's mods active, my translations shouldn't be contributing any errors. If you don't, you should be able to safely assume these errors can be ignored. Let me know if you find this isn't the case!
Last edited by WRelicK; 29 Jul, 2024 @ 10:12pm
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are there any mod conflicts cause everything works fine when i dont have this translation mod but when i enable it i get a black sceen after reloading
WRelicK  [developer] 19 Apr @ 1:25am 
Hey there! There shouldn't be any mod conflicts, no - translation packs are very lightweight. Usually this kind of thing happens due to extraneous issues like mod folder paths being too long.

Normally I'd ask for a Hugslog, but it sounds like that won't be possible here. Does your player.log in your config folder show any errors toward the end? You could drop it into my Discord server for my review, if it suits you.
Last edited by WRelicK; 19 Apr @ 1:25am
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