RimWorld

RimWorld

Facial Animation - WRelicK's Delegation
 This topic has been pinned, so it's probably important
WRelicK  [developer] 29 Jul, 2022 @ 4:37pm
Q&A/TROUBLESHOOTING
I’ll add my responses to important questions I receive here. Ask me any questions below or on Discord at WRelicK#5358.

1q. Can I choose not to use the head size rescalings?
1a. As of 4/14/2023, you can indeed via mod settings, if you have XML Extensions installed.

My previous response to this question before refactoring the mod on 4/14/2023 was:
Originally posted by WRelicK:
You can simply delete the FaceSizePatch xml files. An easy way to do this is to search FAWD's mod files for "filename:*facesize" and delete the files that come up. I intentionally set up the mod's file structure to make this possible. However, since I designed my mods around this smaller head size, I still wouldn't recommend it, especially not for the Ayameduki races and/or if you're using THIGAPPE.

2q. Can I use FAWD in tandem with other facial animation patches?
2a. Yep. If you have any redundant patches, you're recommended to disable comp additions and/or rescalings for overlapping races in the mod's XML Extensions settings.

My previous response to this question before refactoring the mod on 4/14/2023 was:
Originally posted by WRelicK:
Yes, but having multiple patches for the same race can cause issues. In such cases, you can simply delete one of the redundant patches.

I designed my mod's file structure to make deleting specific patches simple. Go into the mod files, then 1.3>Races, then into whichever folder is named after the race you don't want FAWD to affect. Delete everything inside, leaving the race's folder empty.

3q. Rakkle faces still appear to be discolored. Why?
3a. Any rakkle existing before FAWD is installed will likely not automatically update their skin color. This just has to do with how RimWorld stores pawn-specific appearance information in general.

To test this, just dev spawn a few new rakkle (RS_Colonist in the spawn menu). If they look right, everything is working properly.

You should still be able fix existing rakkle with Character Editor, however. Open the menu, open the Body section, then click on the box that says "Skin". Another menu should open up, where you can paste the following into the field with the die next to it:
255,229,211,255

4q. Why are the faces of certain races rendering very small?
4a. This issue has been reported often. Part of FAWD's functionality is a head size decrease to make your pawns look a little less bobblehead-esque. But abnormally small heads out of proportion with hair is unnatural.

For some users, removing mods like [KV] Show Hair With Hats or Dubs Apparel Tweaks has solved the issue. I use the latter in tandem with FAWD myself, however. If in doubt, try moving my mods lower on your modlist - that tends to solve problems more often than you'd think.

If that doesn't work, you can follow the instructions in 1a of this Q&A. That'll undo my face size changes and also prevent this problem. I'm not sure why and this is obviously not ideal.
If you have any more information at all on the problem, I'd be hugely appreciative if you let me know. Shoot a notice my way through mod's comments or on Discord (once again WRelicK#5358).

Update 10/2/2022 - User Bruh has reported that Hats Display Selection was causing this issue on their side. If you were running Hats Display Selection, try Dubs Apparel Tweaks instead.
Last edited by WRelicK; 14 Apr, 2023 @ 12:19pm