RimWorld
Vanilla Psycasts Expanded
Psyring & Prosthetics intended behavior
Prosthetic and bionic arms/hands/etc... 'remove' fingers. This prevents pawns from wearing psyrings. Is this the intended behavior?I understand it might be tricky to patch it even if it's not intended. Assuming it's intended, or not easily fixable, would it be possible to add a note to the description of the Craft Psyring psycast and/or Psyring item?

In the meantime, if people want their augmented pawns to be able to wear psyrings, I believe you can just:
* Enable Development mode in options
* Go to debug actions menu
* Select 'T: Remove Hediff...'
* Click on the desired pawn
* Look for 5 'Removed (Finger)' entries in a row and select the middle one
Editat ultima dată de 404NotAFlounder; 10 oct. 2022 la 20:50
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legodude17  [dezvoltator] 10 dec. 2022 la 10:03 
@404NotAFlounder That's a consequence of how vanilla handles prosthetics.
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