RimWorld
Vanilla Psycasts Expanded
How does autocast work?
I have used autocast on offensive abilities and they worked, but when I enabled them on things like Word of productivity or Bend probability nothing happened (I had enough Psyfocus) does this mean that autocast only works on offensive abilities or am I doing something wrong?
Laatst bewerkt door Odshan; 18 aug 2022 om 14:58
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I'm assuming the nonoffensive abilities were too complicated to create an autocast AI for. Shame, autocasting Mend would be very convenient. Instead I have to create stockpile zones that bring my broken equipment to an easy to see area.
legodude17  [ontwikkelaar] 19 aug 2022 om 14:16 
Autocasting replaces the pawn's attack with the psycast if enabled. So it doesn't work at all on anything that target's allies or self. There are plans to fix that, but it's a lot of work.
@legodude17
AI is difficult.

As for the attack autocast, my Staticlord pawn with alternates between firing with his weapon, and firing with his autocast Bolt.

Since the best spells for autocast are debuffs/utility (Bolt has EMP on mechs and sets organics on fire), alternating weaponfire and psycasts is usually the best behavior.

If you want a pawn to exclusively attack with ranged psycasts, you'd want to equip them with a melee weapon.
@legodude17
Have you guy's seen Psitech's autocasting system? Would/could VPE's autocasting be something like that?
legodude17  [ontwikkelaar] 22 aug 2022 om 10:33 
Origineel geplaatst door Rerver88:
@legodude17
Have you guy's seen Psitech's autocasting system? Would/could VPE's autocasting be something like that?
No. PsiTech uses a custom job system, which is quite complex. This is much simpler.
Ah, that's a shame, but quite understandable.
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