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Rapporter et oversættelsesproblem
However, the stat points also raise both those, raising Neural Heat Limit by 20 per point, and Neural Heat Recovery Rate by 0.2 per point.
Neural Heat Limit =
((5*Psylink Levels)+(20*Psylink Stat Upgrades)) *
((Pawn Base Psi Sensitivity+5*Psylink Stat Upgrade)/100)
Neural Heat Recovery Rate = ((0.66+Gear Offsets)*(0.2 * Psylink Stat Upgrade) * (1+3*Pain percentage)
Psychic Sensitivity =
(100 +/- Pawn Trait + 5 * Psylink Stat Upgrade)/100
Meditation Focus Gain =
(50 + 10 * Psylink Stat Upgrade)
Psy Focus Cost =
(100 - 1 * Psylink Stat Upgrade)
That checks out with my testing thus far. I was getting thrown off because of eltex clothing, and neural heat being increased by both the flat increase and the sensitivity increase.
PS: You can create monsters using psy stats. A level 11 pawn with a Psyfocus Ring for a combat ability, and 10 psystat upgrades, would have:
Neural Heat Limit = 382.5
Neural Heat Recovery Rate = 1.32
Meditation Focus Gain = 150%
Psy Focus Cost - 90%
PSS: Are there failsafes against <0% Psy Focus Cost, or is it assumed that anyone willing to farm the anima ritual 100 times deserves unlimited power? A level 101 pawn would have:
Neural Heat Limit = 15,000
Neural Heat Recovery Rate = 13.2
Psychic Sensitivity = 600%
Meditation Focus Gain = 1050%
Psy Focus Cost = 0%
Level - EXP cost to next level
1 115 Delta
2 132 17 Delta of the Delta
3 152 20 3
4 175 23 3
5 201 26 3
6 231 30 4
7 266 35 5
8 306 40 5
9 351 45 5 - I extrapolated this one, it might be incorrect.
10 405 54 9
11 466 61 7
There definitely seems to be a pattern, but the pattern seems to change or break down after psylevel 10.
If level is less than 20: XP needed for previous level * 1.15
If level is between 20 and 30: XP needed for previous level * 1.10
If level is more than 30: XP needed for previous level * 1.05
Starting with 100XP to get to level 1 (though that never actually happens). So 2 is 115, etc.
How much rounding is there? By level 20 I'm getting 1636.65373929461, which is quite a few significant digits.
Thanks for the reply, sorry for being picky! I just want my excel spreadsheets to be *perfectly* accurate!
EDIT: Your formula gives me 465.239139606409 EXP to get past level 11, where in game I see 466, so there's definitely some rounding going on.