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I wouldn't mind some other ways to regain psyfocus, but for me the lack of an analogue for meditation felt like a balance problem in ROM - your pawns just passively got stuff without having to spend time or resources to get it. At least psycasters need to spend some time on the throne for it. I do however agree that the heat bar seems pointless atm - I'm still hoping for combat casts to be switched from focus heavy to heat heavy..
It also feels weird to me that you consider the techs (and I assume the stuff unlocked by them?) a drawback: I kinda miss that stuff in VPE, in particular the golems.
And to top it off, I was constantly needing to check how my pawns worked in ROM due to the complicated mechanics where even when I devmoded in a bunch of VPE casters for testing, everything felt self-explanatory and easy to remember. I wouldn't mind _some_ passives or other mechanics, but for me the 'cleanness' of the VPE stuff is a definite strength compared to the 'complex rpg character mechanics' of at least some of the ROM stuff.
Yeah I like seeing people's point of views.
100% agree that combat skills should be more heat heavy. I just feel that focus should equilibrate to somewhere like the middle, so when you are really low it goes up slowly on its own but you can force it to go higher by meditating though it , This way you choose between spending time getting focus or just using the little casts you have.
I enjoy the golems in ROM but I find that its a huge investment of points to get very little back and delaying getting into the later tech. Also if I use tech advancement I can't pick up later techs because the tech cost is 2-4x the cost for later techs until I pick up some lower tier techs.
I do agree that ROM has a deeper system but having only 4-5 skills on each character makes it no so hard to learn them. Where I can get a new skill on VPE every few days via trade or leveling but they tend be pretty simple...though some of the wording could be more straightforward.
VPE is very easy to get into, but has terribly loose balance (to be fair, this is to be expected on first public release). Each pawn can learn everything. If all my pawns have Farskip and Bolt... you know the saying, "If everyone's special, then nobody is". This is made even worse by Psyring crafting, OP class synergies, and being able to upgrade psystats infinitely.
Don't get me wrong, VPE is awesome, but it's not something I'd use in a "serious" playthrough without an extensive list of self enforced honor rules.
So far my potential list of honor rules includes:
-Don't use Anima Tree Links.
-Don't unlock more than 3 trees per pawn.
-Don't use Psycast Neuroformers.
-Don't craft Psylink Neuroformers. (Questing/looting them is fine.)
-No more than 6 psycasters.
Really? I've always found ROM to be hideously overpowered, even more so than VPE. Guess it's all just a difference in perspective.
It depends on how well you know the mod. I don't know the mod well, so I don't pass the "what's the meta" trivia, and don't do well. IIRC you have ~3 stats and ~6 upgradeable abilities to choose from, and will also need good gear/trait combinations.
ROMagic also relies on micro, which I personally don't like or use effectively. I don't remember if it even had autocast back then. Things may have changed, but many of the abilities were too complicated/dangerous to be autocasted safely. I chose abilities based on "what requires the least micro", not "what's stronger in combat".
VPE has a very useable autocast system.
VPE is very modular. When I level up a psycaster, it's a unique combination suited to my playstyle and preferences. It can be OP, but it's very easy to add honor rules that balance things out.
I particularly like that most EXP comes from meditating. That means my psycasters have to live like Xianxia cultivators royalty. Sure, my cultivator psycaster COULD help with chores using supernatural grace... or they could continue closed door cultivation to get stronger. I could spend my next 5 levels on getting Ball Lightning, or I could stack 5 different focus types for faster EXP gain. Let's not forget that many focus types are very expensive and labor intensive!
VPE is revolves around future gains vs immediate returns. With ROM the gains just... happen. Same with jecrell's Vampires. There's no significant cost, you just do the things you're going to do anyway (*cough* Revia *cough*).
(Note: Much of the above breaks down if I spam Anima Tree links and Yeoman Ceremonies, hence the honor rules in my current playthrough.)
Ah, I meant spamming Yeoman to get the first level of psycast on all pawns. Once a pawn has a single level of psycasting from any source, they can cultivate meditate to become stronger than vanilla dames within 1-2 in game years.