Divinity: Original Sin 2

Divinity: Original Sin 2

Dye Already !
Luxen  [developer] 1 Aug, 2022 @ 3:09pm
Bug Reports
You can report issues here or on the discord server. Before reporting, make sure you installed Norbyte's extender correctly and activated the mod and its dependency in the main menu.
Please detail your issue precisely with the following information :
- When does it happen
- Make sure to replicate it, and explain how
- Enable the console window by using LaughingLeader's mod manager ( Settings > Preferences > Script Extender > Enable Console Window). When the issue does occur, take a look in the console to see if there's an error.
- Depending on the complexity of the issue, a screenshot or video could be a big plus
- Post your mod list. You can easily export it from the mod manager (File > Export order to text file)
- In some cases a save file with the associated mod list archive will be necessary (Mod manager : File > Export order to archive (.zip))

Thank you. I will not investigate any "X doesn't work" if I cannot have more informations about it.
Last edited by Luxen; 12 Oct, 2022 @ 7:21am
< >
Showing 1-15 of 43 comments
NikCatNight 1 Aug, 2022 @ 5:02pm 
Awesome mod, Luxen! A couple early things I noticed. The dye window appears to be interfering with game clickability, based on the position of the window after it's closed. It's not the entire window, but the upper portion above and adjacent to the item name. This caused problems with being able to click-to-move, open containers, and even interfered during character creation when attempting to choose skills.

The other thing is that custom dyes appear to reset after completely closing the game and relaunching. If just loading the save they are preserved. This happened both with Saved dye colors and dyes created on-the-fly. Equipment pieces dyed using standard colors were preserved, however. :)

Console throws this on first load, by the by, in case it's relevant (with both standard and custom dyes):
Error during NetMessageReceived: [string "lx_dye/Client/DyeMechanic.lua"]:368: bad argument #-1 to 'Update' (number expected, got string)
stack traceback:
[C++ Code]: in field 'Update'
lx_dye/Client/DyeMechanic.lua:368: in function <lx_dye/Client/DyeMechanic.lua:363>
[C++ Code]: in function 'xpcall'
builtin://Libs/Event.lua:466: in field '_NetMessageReceived'
builtin://Libs/Event.lua:449: in function <builtin://Libs/Event.lua:448>
[C++ Code]: in function 'xpcall'
builtin://Libs/Event.lua:129: in method 'Throw'
builtin://Libs/Event.lua:184: in function <builtin://Libs/Event.lua:183>
Last edited by NikCatNight; 1 Aug, 2022 @ 5:13pm
Luxen  [developer] 2 Aug, 2022 @ 4:10am 
Thanks for your report, I just pushed an update with both issues fixed.


Originally posted by NikC:
Console throws this on first load, by the by, in case it's relevant

It was indeed, I could pin-point the issue with custom dyes sync easily with that error. Thanks !
LtLaserSnakes 3 Aug, 2022 @ 4:45pm 
Found a bug that recently started popping up. I have been using the mod for 20+ hours with no issues, but upon loading my old saves, only some of the colors that i've changed the gear to will show up. Whats even stranger, is that sometimes the mod does this on my game, but not my co-op party members who also have the mod, and sometimes their doesn't load, but mine does.

Most recent things I did in the game since this started popping up.

1. Installed the bedroll regains source mod
2. Visited wreckers cave

Load order is the same with the new mod at the top.

EDIT: Selecting Default colors no longer works on my file. If I change an item to a color set and try to switch back to default, the colors remain the same.

I have tried loading older save files, but the issue is now present in all of them.

Also wanted to note, loading the save repeatedly will sometimes set the colors back to what i had them. But its a gamble on whats there and whats not each time.

Thanks!
Last edited by LtLaserSnakes; 3 Aug, 2022 @ 7:24pm
Luxen  [developer] 5 Aug, 2022 @ 3:05am 
What you describe is hard to pin-point if I don't have the error messages from the console. Please refer to the first post to see how to enable the console window and trigger the issue again.
LtLaserSnakes 5 Aug, 2022 @ 3:23pm 
Originally posted by Luxen:
What you describe is hard to pin-point if I don't have the error messages from the console. Please refer to the first post to see how to enable the console window and trigger the issue again.

So sorry to bother you, i downloaded leaderlib, but im not seeing any way to follow the path/directions you gave in your post.

Settings > Preferences > Script Extender > Enable Console Window) is there a particular place to be looking for this?

Leaderlib "settings" doesnt have preferences in it or enable console window from what i can see.

Any help would be appreciated! Sorry for being a dummy and not being able to figure this one out, i love the mod and would love to get it working again!
Last edited by LtLaserSnakes; 5 Aug, 2022 @ 3:23pm
Luxen  [developer] 6 Aug, 2022 @ 9:40am 
Zozu 9 Aug, 2022 @ 4:30am 
Really love this mod, though there's a pretty major bug with it.

Every so often, trying to move characters doesn't register. I was able to isolate it to this mod when testing it in Fort Joy, trying to move through the banner on the beach, and around the main square.

It happens what feels like every 12 clicks or so, but certain spots just won't allow you to move to, which I feel is the exact spawn points for other entities, such as Gawin.

Replicating the issue was easy, as just having this mod up would cause such issues.

I can try to provide a video - do you have a preferred platform for me to send it to?
Last edited by Zozu; 9 Aug, 2022 @ 4:33am
Luxen  [developer] 9 Aug, 2022 @ 4:53am 
Make sure to update to the last version (1.0.1.2), there was a known issue in the first release where the UI could intercept clicks.
turian dominatrix 17 Aug, 2022 @ 9:18am 
Hello
I love the mod unfortunately i have the same problem with coloring the items and then its reverting to the basic brown, sometimes it saves the dye(doesn't matter if its custom or standard) but as someone said in this thread already, its a gamble

Here is a screenshot of console errors and mod manager:
https://i.imgur.com/hUMQvUa.png

Thank you in advance
Cheers
Luxen  [developer] 17 Aug, 2022 @ 9:39am 
Thank you for the report. Can you give me some more context though ? When does it happens exactly ? When did it started to happen ?
Could you also send me your save file please ? Unfortunately this error alone will be hard to troubleshoot if I don't manage to reproduce it.
Last edited by Luxen; 17 Aug, 2022 @ 9:40am
turian dominatrix 17 Aug, 2022 @ 10:02am 
Started to happen since I installed it, forgot to mention in previous post it's whenever i reload the save.

Here is the save file:
https://gofile.io/d/UC9ap7
Ok, so 2 bugs I've encountered so far, haven't had a chance to use the console yet.

1st: Whenever I change a color scheme it gets me out of the character equipment section, and i have to close the whole inventory tag every time I change the color of an item. Happened since the begining of the installation.

2nd: Recent one, but after I've combined the boots with nails, the boots go to the whole white tint, (pure silver or pure mithril one). Possible causes I could identuify as are, either a chance when I reload the game or whenever I gain a level and my gear updates the level (Via a mod).
Luxen  [developer] 23 Aug, 2022 @ 6:00am 
Originally posted by ♥♥♥♥ elves:
Started to happen since I installed it, forgot to mention in previous post it's whenever i reload the save.

Here is the save file:
https://gofile.io/d/UC9ap7
I'm unfortunately not able to reproduce that issue in your save file.
When reading your equipment informations however, I found very weird stuff. The mod list you have shown me in your screenshot is also incorrect, the save file actually used Vanity Reboot.
Did you enabled/disabled other mods recently that could potentially have messed with your items ?
turian dominatrix 23 Aug, 2022 @ 6:06am 
Originally posted by Luxen:
Originally posted by ♥♥♥♥ elves:
Started to happen since I installed it, forgot to mention in previous post it's whenever i reload the save.

Here is the save file:
https://gofile.io/d/UC9ap7
I'm unfortunately not able to reproduce that issue in your save file.
When reading your equipment informations however, I found very weird stuff. The mod list you have shown me in your screenshot is also incorrect, the save file actually used Vanity Reboot.
Did you enabled/disabled other mods recently that could potentially have messed with your items ?


It wasn't full modlist, i just wanted to highlight i have newest version of the mod.

I fixed the issue with reinstalling script extender through mod manager, now everything works correctly(before that i installed script extender manually through instruction on github). Funny enough script extender when i installed it manually worked just fine lol.

Cheers
Luxen  [developer] 23 Aug, 2022 @ 7:57am 
Originally posted by Half-White Moustache:
Ok, so 2 bugs I've encountered so far, haven't had a chance to use the console yet.

1st: Whenever I change a color scheme it gets me out of the character equipment section, and i have to close the whole inventory tag every time I change the color of an item. Happened since the begining of the installation.

2nd: Recent one, but after I've combined the boots with nails, the boots go to the whole white tint, (pure silver or pure mithril one). Possible causes I could identuify as are, either a chance when I reload the game or whenever I gain a level and my gear updates the level (Via a mod).

I'm not really sure to understand your first point. Also I couldn't reproduce your second point as well, so without any mod list + console logs I won't be able to fix these issues.
< >
Showing 1-15 of 43 comments
Per page: 1530 50