Garry's Mod

Garry's Mod

[TFA] Counter-Strike: Source
 This topic has been pinned, so it's probably important
Aether  [developer] 3 Aug, 2022 @ 6:26pm
BUG / ERROR REPORTING
I'm not exactly the most cleanest when it comes to making mods, so I may have broken a few things. If you feel like something is off—or your console is spilling errors everywhere—drop it here!
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Showing 1-15 of 18 comments
Nighthawk 3 Aug, 2022 @ 9:43pm 
awesome mod, but I have a weird glitch where the mp5 and 12 gauge super shotgun textures wont render. Like the weapons are just incredibly low res and blurry.
Aether  [developer] 3 Aug, 2022 @ 10:19pm 
Originally posted by Nighthawk:
awesome mod, but I have a weird glitch where the mp5 and 12 gauge super shotgun textures wont render. Like the weapons are just incredibly low res and blurry.

Hmm.. your issue might be with CS/GMod itself. GMod will usually give you low-res textures for some game assets if you don't have it mounted. I've also double checked for any overwriting assets in the mod, and I don't believe there are any.

You could try and re-mount and restart GMod. It's not uncommon for game mounting to not go correctly, so a quick refresh can always work.

If you're using a CS:S Content Pack, you might have either missing assets or said assets aren't loading.
TheBulldozer24 4 Aug, 2022 @ 10:22am 
Muzzeflashes aren't showing up at all for any of the guns, I even get messages in dev console of it's attempts at rendering CS Muzzleflash but not working for some reason.
Aether  [developer] 4 Aug, 2022 @ 10:49am 
Originally posted by TheBulldozer24:
Muzzeflashes aren't showing up at all for any of the guns, I even get messages in dev console of it's attempts at rendering CS Muzzleflash but not working for some reason.

If it's not too much trouble, could you paste into here what the console says? Everything seems to be working on my end, but I'll keep looking around for any errors that I might've made.
TheBulldozer24 4 Aug, 2022 @ 11:05am 
Attempting to create unknown particle system 'cs_muzzleflash_x' (x7)
Aether  [developer] 4 Aug, 2022 @ 11:20am 
That's very odd.. I've double checked on my end, and everything works fine there.
You could try and reinstall the mod or restart GMod (or both). It's possible that the particle file (.pcf) just didn't have enough time to settle, so a quick refresh might fix the issue.
Aether  [developer] 7 Aug, 2022 @ 2:37pm 
Originally posted by TheBulldozer24:
Muzzeflashes aren't showing up at all for any of the guns, I even get messages in dev console of it's attempts at rendering CS Muzzleflash but not working for some reason.

So I have an idea on what might be happening and two different fixes on it.

I believe Garry's Mod is not installing or grabbing the particle effects correctly, which is resulting in them being missing. If they work on my end with no problems whatsoever, it has to be Garry's Mod messing something up.

One thing you can try is to verify the game's cache, in where GMod will grab any supposedly missing files and download them.

If that doesn't work, you may have to enable the addon through the legacy system.
To do this, head over to
steam/steamapps/workshop/content/4000/2844376033
and copy the .gma inside the file. After that, access
steamapps/common/GarrysMod/bin
and drop the .gma file into the executable GMAD. This will decompile the .gma file into a regular file with all the mod assets.

After that, drop the folder into the
GarrysMod/garrysmod/addons
folder, run the game, and disable the workshop mod.

This should (I really hope) fix the missing particle issue altogether.
Spider09 8 Aug, 2022 @ 8:35pm 
bro i really didnt was to say this but uh, the particles still dont show up after all of that :/
Aether  [developer] 9 Aug, 2022 @ 9:05am 
I think I found the issue.

Expect a fix sometime this day.
Aether  [developer] 9 Aug, 2022 @ 10:10am 
So the issue has been resolved; I could have sworn that I included a file that precached and added the particles to the game, but I guess I did not.

I implemented it into this addon, and everything should hopefully work as intended.

Apologies for the overly terrible attitude of mine, and I hope that the mod is functioning as intended now.
Last edited by Aether; 9 Aug, 2022 @ 10:30am
Swagger 13 Aug, 2022 @ 9:17am 
uhh all of the guns are in my pelvis.. is there a way to fix it?
Aether  [developer] 13 Aug, 2022 @ 10:28am 
Originally posted by Isaac:
uhh all of the guns are in my pelvis.. is there a way to fix it?

That sounds like you might be using a CS:S content pack. I'd suggest deleting the
cstrike/models/weapons
folder in the pack, or not use it at all.

Using a content pack will override the existing GMod CS:S worldmodels with the ones from CS:S. This is because they use the same names but different connection names for the worldmodels, which causes them to be incompatible with GMod's playermodels.
Last edited by Aether; 13 Aug, 2022 @ 10:29am
Swagger 13 Aug, 2022 @ 1:59pm 
i see, thanks for the information
Slav 16 Nov, 2022 @ 1:33pm 
Has an problem about Shooting Particals, like..Some of them has a good tho..Other ones - bad as hell. Like seems like you're get from website or something else.
Like im not gonna lie, im love that weapon pack....But sadly its has that problem
Aether  [developer] 16 Nov, 2022 @ 2:12pm 
Originally posted by бабушка снуп дога:
Has an problem about Shooting Particals, like..Some of them has a good tho..Other ones - bad as hell. Like seems like you're get from website or something else.
Like im not gonna lie, im love that weapon pack....But sadly its has that problem

Would you mind posting a screenshot about the issue you're having? I'm having trouble grasping the issue you seem to be having.
Last edited by Aether; 16 Nov, 2022 @ 2:13pm
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