Counter-Strike 2

Counter-Strike 2

Turbine
 This topic has been pinned, so it's probably important
D-Bag Johnson  [developer] 10 Aug, 2022 @ 4:47pm
Bug Report/Feedback
If you find any bugs or have feedback post it here.
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Showing 1-15 of 15 comments
Redz 10 Aug, 2022 @ 5:53pm 
At the booth by 'T spawn' clip brushes by the curb are missing
Redz 10 Aug, 2022 @ 5:57pm 
When looking through the booth by 'T Spawn', you can see the blacked-out windshields of cars clearer than they should be.
Redz 10 Aug, 2022 @ 6:02pm 
In the cubby inside 'T Main' you can jump onto a very thin platform where the wood ends and H-Beam(s) start.
Redz 10 Aug, 2022 @ 6:04pm 
In front of the raised dumpster in 'Underpass' there is a small portion of the curb near the wall that is not clipped.
Redz 10 Aug, 2022 @ 7:40pm 
Clipping around 'T Spawn' booth is extended much farther than needed.
карта топ
just sid 11 Aug, 2022 @ 5:27pm 
Odd clipping in "Ramp" in the corner by the truck next to the door and the electrics box, particularly on the roof. Also, bullet hole decals don't show up on the ceiling brush above the odd clipping.
just sid 11 Aug, 2022 @ 5:32pm 
When looking through the booth at T spawn, certain textures on the car don't react to the transluscent windows correctly.
just sid 11 Aug, 2022 @ 5:32pm 
Love the face at ct spawn :steamsad:
Matty 12 Aug, 2022 @ 6:49pm 
nice map
good map
LLlaJlyH 15 Aug, 2022 @ 5:09pm 
спасибо за карту
Brejela 30 Aug, 2022 @ 2:04pm 
Sometimes I randomly load glass assets around me, making the game unplayable slow for a couple of seconds. Happens when the bomb is planted and is almost ticking down, playing with bots.
UySaGi 2 Sep, 2022 @ 9:16am 
The cliff at A site is surfable. I can surf on that cliff for over 10 minutes without dying to the damage trigger below. Which is pretty funny at first. But there's some possibility that I can save my weapon by surf on that cliff. Or troll my whole team by surfing on there with the FKing bomb. It feels so wrong :P
Scatman 10 Sep, 2022 @ 1:20pm 
Description got cut by `workshop_publish`
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