Arma 3
Iron Dome
DapperShark 16 Aug, 2022 @ 8:57pm
IDEAS/SUGGESTIONS FOR CREATOR
This discussion is not to undermine the creator's capabilities or their mod. Instead, it is to provide them with important statements on current issues and/or any ideas that others may have pertaining to the mod. Utilizing this discussion board also allows for users to 'quote' reply to someone unlike the comments tab. :happy_yeti:
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Showing 1-12 of 12 comments
DapperShark 17 Aug, 2022 @ 1:56pm 
We already know that some rockets being launched are slow or literally launched and then hovering above. An issue I noticed is the targeting of the iron dome, it will launch counter rockets where the initial fire mission is at...as in the iron dome is predicting the target area 10 seconds before enemy rockets are even launched. Causing the iron dome to launch half of its rockets at that area, but then having trouble to calibrate/ calculate where the rockets are after the enemy finally launches them.

Confusing sorry.
Dankan37  [developer] 18 Aug, 2022 @ 12:15am 
Yeah I've also noticed this, it happens when shells are fired within the dome area.
I am currently thinking on how to filter those shells and avoid the dome futilessly intercepting them.

Hopefully it's now fixed
Last edited by Dankan37; 18 Aug, 2022 @ 2:03am
Razorteam321 22 Aug, 2022 @ 3:00pm 
Will there be Sirens added for Incoming Missiles?
Dankan37  [developer] 23 Aug, 2022 @ 12:22am 
Yes, technically the code is there and it's not working because of a typo, I'll look for a good sound and use it
BIG GUY 7 Jan, 2023 @ 7:18pm 
mod support

I really want the Pancir S1 from the Russia 2035 mod to be compatible with this mod
Last edited by BIG GUY; 7 Jan, 2023 @ 7:18pm
stez 14 Apr, 2023 @ 2:09pm 
Too many rockets fired when enemy fired only 2-3 shells
Dankan37  [developer] 14 Apr, 2023 @ 2:28pm 
After I finish the Vanilla CRAM update I will bring the changes from that mod, here. It will increase performance massively.
stez 15 Apr, 2023 @ 9:07am 
Originally posted by Dankan37:
After I finish the Vanilla CRAM update I will bring the changes from that mod, here. It will increase performance massively.
ok
stez 5 May, 2023 @ 3:59am 
yo when fix be??? you already make cram update hey
Is it possible to have it as a composition? similar to cram composition
Last edited by HeavenFall_AST; 8 Sep, 2023 @ 3:15pm
Pigeon 17 Oct, 2023 @ 2:03am 
It seems to not work on dedicated servers by itself, and struggles to target munitions possibly due to desync? would love to know if anyones been successful in getting it to work on ded. servers
TTVAbigorTheRaged 26 Mar, 2024 @ 2:26pm 
Adding in a few mods that would work with this script is RHS , Pook's Sam's in the pook arty/sam pack, and CUP. cup and rhs kinda share the same assets anyways so prefer RHS.
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