Barotrauma

Barotrauma

"Opportunity" //////////////UNDER A REWORK//////////////////////////
NikoPie  [developer] 22 Aug, 2022 @ 11:30am
Bug reporting thread
Please use this discussion to report any bug regarding "Opportunity"
Last edited by NikoPie; 22 Aug, 2022 @ 11:30am
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Showing 1-12 of 12 comments
SkyFireTheMighty 23 Aug, 2022 @ 3:23pm 
this sub looks to good
Eliteocracy 26 Aug, 2022 @ 12:37pm 
the medbay cannot be accessed with any ID card
NikoPie  [developer] 26 Aug, 2022 @ 1:05pm 
Originally posted by Eliteocracy:
the medbay cannot be accessed with any ID card
Ahh, ♥♥♥♥♥, ill fix this right now
NikoPie  [developer] 26 Aug, 2022 @ 1:15pm 
Originally posted by Eliteocracy:
the medbay cannot be accessed with any ID card
Its accessible, just be medic with id
NikoPie  [developer] 26 Aug, 2022 @ 1:16pm 
Door itself is not accessible, press buttons
Babushka Bob 27 Aug, 2022 @ 12:06am 
I cant access medbay either with any ID card that should be able to access it(captain or medic) and there are several other containers I cant access that as captain I should be able to(the secure containers in the middle storage bay below the welcome sign)
Last edited by Babushka Bob; 27 Aug, 2022 @ 1:20am
Babushka Bob 27 Aug, 2022 @ 12:09am 
Also the back airlock seems a little wacky like the doors dont want to shut properly, I get constant hull breach status back there, but maybe im doing something wrong
NikoPie  [developer] 27 Aug, 2022 @ 12:27pm 
Originally posted by Babushka Bob:
I cant access medbay either with any ID card that should be able to access it(captain or medic) and there are several other containers I cant access that as captain I should be able to(the secure containers in the middle storage bay below the welcome sign)
Thats very strange, when i was testing everything was accessible. im confused
NikoPie  [developer] 27 Aug, 2022 @ 1:15pm 
Originally posted by Babushka Bob:
I cant access medbay either with any ID card that should be able to access it(captain or medic) and there are several other containers I cant access that as captain I should be able to(the secure containers in the middle storage bay below the welcome sign)
Gonna ask and say again, are you pressing on buttons, because these doors are CUSTOM doors, they dont open like most of the doors on vanilla subs (like when you can open door by clicking on it). :captainsinful: I think im going crazy
ChakatStormCloud 13 Sep, 2022 @ 2:10am 
Just two issues I noticed,
The fabricator doesn't have "display side by side when linked" checked, which causes the cabinet to overlap on it.
The medics door seems to work fine now... except the inside button doesn't have id_captain, so the captain can get in... but not out. It should probably just be idcard on the inside so no-one can get trapped in there, like you have on the captain's door.
Last edited by ChakatStormCloud; 13 Sep, 2022 @ 2:11am
NikoPie  [developer] 13 Sep, 2022 @ 1:44pm 
Originally posted by ChakatStormCloud:
Just two issues I noticed,
The fabricator doesn't have "display side by side when linked" checked, which causes the cabinet to overlap on it.
The medics door seems to work fine now... except the inside button doesn't have id_captain, so the captain can get in... but not out. It should probably just be idcard on the inside so no-one can get trapped in there, like you have on the captain's door.
Roger that!
NikoPie  [developer] 13 Sep, 2022 @ 2:14pm 
Originally posted by Nautilus:
Originally posted by ChakatStormCloud:
Just two issues I noticed,
The fabricator doesn't have "display side by side when linked" checked, which causes the cabinet to overlap on it.
The medics door seems to work fine now... except the inside button doesn't have id_captain, so the captain can get in... but not out. It should probably just be idcard on the inside so no-one can get trapped in there, like you have on the captain's door.
Roger that!
Done and done! Thanks for letting me know :)
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