Crusader Kings III

Crusader Kings III

No Death Cascade
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vip 1 Oct, 2023 @ 8:31am 
PhazezGova 8 Jan, 2024 @ 2:50am 
I've never translated anything in the game and have orientated myself on the English version. I don't know how to create a yaml file, can you use that and include it in the localisation :)?


l_german:
rule_NDCXXX_player_relation_rule: "Keine Todesspirale"
setting_NDCXXX_player_relation_rule_default: "SPIRALE"
setting_NDCXXX_player_relation_rule_default_desc: "Todesspirale für alle (Standard)."
setting_NDCXXX_player_relation_rule_player: "Nur Spieler"
setting_NDCXXX_player_relation_rule_player_desc: "Keine Todesspirale für den Spieler."
setting_NDCXXX_player_relation_rule_family_close: "Enge Familie"
setting_NDCXXX_player_relation_rule_family_close_desc: "Keine Todesspirale für den Spieler und enge Familie."
setting_NDCXXX_player_relation_rule_family_close_or_extended: "Erweiterte Familie"
setting_NDCXXX_player_relation_rule_family_close_or_extended_desc: "Keine Todesspirale für den Spieler und enge oder erweiterte Familie."
setting_NDCXXX_mourning_brief: "Kurze Trauer"
setting_NDCXXX_mourning_brief_desc: "Charaktere trauern für eine kurze Zeit von 2 Jahren; sie sind in dieser Zeit bequem betäubt und erleben keinen weiteren durch den Tod verursachten Stress."
setting_NDCXXX_mourning_long: "Lange Trauer"
setting_NDCXXX_mourning_long_desc: "Charaktere trauern für eine längere Zeit von 5 Jahren; sie sind in dieser Zeit bequem betäubt und erleben keinen weiteren durch den Tod verursachten Stress."



modifiers >>>

l_german:
NDCXXX_mourning_modifier: "Trauer"
NDCXXX_mourning_modifier_desc: "Jemand Bedeutendes in ihrem Leben ist kürzlich verstorben."
Last edited by PhazezGova; 8 Jan, 2024 @ 2:52am
I made a Chinese translation of your mods,thanks for your great work


NDCXXX_game_rules_l_simp_chinese.yml

l_simp_chinese:
rule_NDCXXX_player_relation_rule: "无死亡压力传递"
setting_NDCXXX_player_relation_rule_default: "压力传递"
setting_NDCXXX_player_relation_rule_default_desc: "全部死亡压力传递(原版)。"
setting_NDCXXX_player_relation_rule_player: "仅玩家"
setting_NDCXXX_player_relation_rule_player_desc: "玩家无死亡压力传递。"
setting_NDCXXX_player_relation_rule_family_close: "至亲"
setting_NDCXXX_player_relation_rule_family_close_desc: "玩家与至亲无死亡压力传递。"
setting_NDCXXX_player_relation_rule_family_close_or_extended: "远亲"
setting_NDCXXX_player_relation_rule_family_close_or_extended_desc: "玩家与至亲或远亲无死亡压力传递。"
setting_NDCXXX_mourning_brief: "短暂哀悼"
setting_NDCXXX_mourning_brief_desc: "角色会有 2 年的短暂哀悼期,在此期间他们心如死灰,对死亡不再感到任何压力。"
setting_NDCXXX_mourning_long: "漫长哀悼"
setting_NDCXXX_mourning_long_desc: "角色会历经长达 5 年的哀悼期,在此期间他们心如死灰,对死亡不再感到任何压力。"



modifiers >>>

NDCXXX_l_simp_chinese.yml

l_simp_chinese:
NDCXXX_mourning_modifier: "哀悼"
NDCXXX_mourning_modifier_desc: "此人最近经历了一场生死别离。"
Last edited by To infinity and beyond; 2 Dec, 2024 @ 4:03am
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