Total War: WARHAMMER III

Total War: WARHAMMER III

TW Millennium: Modern Warfare
 This topic has been pinned, so it's probably important
Nightsaber  [developer] 27 Aug, 2022 @ 3:24pm
Bug Reports
Here you can post any kind of bugs you discover while using our mod. We can't guarantee that we always find a quick solution, but we will try.
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Showing 1-15 of 278 comments
Nightsaber  [developer] 27 Aug, 2022 @ 6:11pm 
I think i have an idea what happened there. It's most likely a naming issue with one of our anims. I will look into it, but it will take some time.
Nightsaber  [developer] 27 Aug, 2022 @ 6:19pm 
Found and corrected. I will upload the fix now.
JAB-exe 27 Aug, 2022 @ 11:50pm 
Hey all, I'm having trouble seeing how to hire the new units.
I have tried new campaigns, fresh mod installs. And I just can't see the t5 barracks.
Am I missing a required mod? I currently only have this one installed
JAB-exe 28 Aug, 2022 @ 12:43am 
im an idiot, i had -dx11 in launch parameters... this disables mods
Weltkrieg 28 Aug, 2022 @ 9:33am 
Me and my Buddy were playing in a Multiplayer game and the only problem we were experiencing was that whenever we went into battles with the units it would cause a Desync error, we know for a fact that it is at least caused by the Modern Rocket Artillery at a Minimum because that was the only Unit Type we were using for your Guys' Mod, and once we removed it from the battle the problem disappeared.

Thanks for your amazing work this mod looks amazing and is fun to play with we hope it is a simple fix.

(This is Tied with Buckledolives' Comment Prior I didn't notice)
Last edited by Weltkrieg; 28 Aug, 2022 @ 11:09am
Shadow7088 28 Aug, 2022 @ 12:29pm 
Hey love the mod and im not sure if these 2 things i found are bugs or more of a problem but i noticed that destroyed emplacments (everything except the mines do not dissapear from the map and still keep collison among other things) and point 2 is battles can not end cause of the unbreable nature of the defenses (im no expert on warhammer tw codeing but is it possible for them to die upon battle outcome since if i recall their should be a trigger for if battle outcome is decided i recall seeing it on something before) Agian thx for amazing mod and really good work so far
Nightsaber  [developer] 28 Aug, 2022 @ 12:44pm 
@Shadow7088

Yes the collision of the dead deployables is intentional in case of the trenches since we were of the opinion that even with their protective values gone, they are still a physical obstruction.

Concerning the unbreakable nature and the effect they have on battles i will have to test it and then look what i can do about it.
gregwbcho 28 Aug, 2022 @ 7:58pm 
Hotfix 1.2.3 is causing the game to crash when loading a campaign. Not sure why.
gregwbcho 28 Aug, 2022 @ 8:08pm 
The bug is due to the fact that the most recent hotfix is not compatible with a saved game if you're attempting to continue playing a campaign where these units were not recruitable. You'll need to load an earlier save in order to continue.
CUBEBOX 28 Aug, 2022 @ 8:42pm 
Grenades work in the custom battle. However, in the ongoing campaign battle, the ability button is removed. The new campaign works fine. This is a translation. I'm sorry if it's hard to understand.
Storm 29 Aug, 2022 @ 5:01am 
tested the new changes, orcs would stop just before the mines and stare at them, didnt notice a boom or anything, tho mines did eventually disapear
Green hat King 29 Aug, 2022 @ 10:20am 
I have same issue with recruiting t5 infantry. I believe I have all the building. Those artillery is good to go but infantry is still limited.
Spartak 29 Aug, 2022 @ 4:06pm 
Thank you so much for fixing animations @Deus Ex
Storm 29 Aug, 2022 @ 8:05pm 
im using the rocket arty and they have 0 explosive dmg even with explosive rounds selected? dosent do any dmg less directly hitting a model
Jensehc  [developer] 30 Aug, 2022 @ 2:10am 
@Storm
That is actually intended. The HE rockets are supposed as contact weapons against large enemies, such as dragons. The multishot rocket on the other side is more useful against swarms and infantry.
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