Total War: WARHAMMER III

Total War: WARHAMMER III

Recruit Defeated Legendary Lords
Mayer 4 ENE a las 15:14
Ogre camps from defeated factions taking up camp slots, Unable to make new camps
What the tittle says.

It seems that when accepting factions (even if you select to only recruit the legendary lord if they have one) it automatically adds the camps of the factions in your reserved camps but the game won't let you deploy one as it counts all the reserved camps you get from random factions.

It seems like a game limit that you are not able to dismiss Camp Tyrants but it would also be great to not inherit camps from random factions since I am pretty sure no factions have any unique options for camps.
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Mayer 4 ENE a las 15:32 
Installed the Execute (useless) Lords and Heroes and it turns out only dead camp tyrants show up in the Lords and Hero menu. Meaning I can dismiss camp tyrants that come into my faction while wounded but I can't dismiss the ones already in my reserves.
Timo4545 4 ENE a las 20:11 
I tried the execute lrods mod to fix this issue myself and it crashed my game when trying to execute. Hopefully sm0kin can add an exception to camp lords cause its a serious issue
prokyon 3 FEB a las 0:15 
I'm having the same problem and in my case, I could stop reserved camps stacking up by using Execute (useless) Lords and Heroes mode. Like Mayer, I can't dismiss camp tyrants in the reserve...
prokyon 4 FEB a las 0:00 
Oh, I found the way that can handle this problem. In camp boss interface (not regular army's camp setup button) in buildings panel, there is recruit lord button. Among lord type, there is 'camp boss', so if I recruit camp boss there, new camp is founded om the map and I can dismantle it. I think this whole 'camp boss' feature is due to the Great Orgehoul mode.
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