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i use display bars and my trait mod during all my testing so i can see stats easier.
the variable thats erroring out is coming straight from the OnDisconnect() event. which should only ever return a player object. so the fact that its nil is concerning.
my initial thoughts are that all of the survivor npc mods accomplish their setups by essentially running split screen characters. which could be triggering the OnDisconnect event when they despawn but since they're not actually players its just nil.
as far as functionality goes that error can pop up as much as it wants and it wont break anything. its a single thread that gets created and then immediately errors and does nothing.
are you using the survivor npcs mod?
i dunno but im doing it anyway.
so, this may be a compatibility issue or just a bug for me, but whenever i use this mod, my running and sprinting animations become very choppy and slow, and my weapon attack animations are way slower than they should be half the time and normal the other half of the time.
so far, i think this is a compatibility issue with one of the other popular traits mods, but i do not know for sure.