Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Lord Skills
ChopChop 24 Jan, 2024 @ 8:00am
[Addon] Expanded Lord Skills

What is Addon?

Addon organizes skills in required mod, making it compatible with many other mods. Additionally it expands the skills from required mod to new characters from new supported mods. If necessary - it contains a patch that allow the required mod to work. It may also integrate new functions or mods to make the addon better and to cut the mod list down.

This addon does not contain a patch, but does integrate many mods:


How to use the Addon?

To use the addon, simply subscribe to Expanded Lord Skills by SomeOneElse and this addon. Enable any additional supported mods as desired to incorporate their skills. The mod ensures compatibility with any number of enabled mods.



Last edited by ChopChop; 16 Mar, 2024 @ 12:52pm
< >
Showing 1-9 of 9 comments
TALKOR 1 Feb, 2024 @ 9:12am 
Would be fantastic if you will make it compatible with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2860327071
ChopChop 1 Feb, 2024 @ 9:25am 
Coming soon @Talkor :WH3_clasp:
sooner then you think :D
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3154851794

I have almost finished the compilation (initially focused around empire) but it will be expanded to cover other factions eventually once I finish the base batch. All dependencies are optional so you won't have to get 1000 submods for all of the mods you play. You will simply have mods you have and I cover them patched, in case you don't have mods from my compilation you will have zero problems either :)

@Some_One_Else I hope you don't mind me implementing your submods into this All-in-One .packfile
iDon'tSpeakRussian! 15 Feb, 2024 @ 11:02am 
@Talkor also Spooky's Dreadlord is included now :)
ChopChop 16 Mar, 2024 @ 12:38pm 
Hey @Talkor & @IDSR - i've changed the main post of this discussion, i do note your message Talkor and the mod will be added at one point again.

Please use the new link in the main post to the Addon, thanks!
Some_One_Else  [developer] 17 Mar, 2024 @ 11:01pm 
Originally posted by iDon'tSpeakRussian!:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3154851794

I have almost finished the compilation (initially focused around empire) but it will be expanded to cover other factions eventually once I finish the base batch. All dependencies are optional so you won't have to get 1000 submods for all of the mods you play. You will simply have mods you have and I cover them patched, in case you don't have mods from my compilation you will have zero problems either :)

@Some_One_Else I hope you don't mind me implementing your submods into this All-in-One .packfile
@ iDon'tSpeakRussian!
Such enthusiasm is always appreciated! Feel free to add, change, or integrate my mod into any projects you come up with. Just be sure to credit, of course! :steamthumbsup:
Private Godfrey 1 May, 2024 @ 6:15pm 
I don't suppose you could add compatibility for this mod if it isn't a massive amount of trouble.
If it is I completely understand and I guess I'm going to have to learn to code.

Whatever way around thanks for a great mod that adds so much to the game.


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3064276076&searchtext=rome
ChopChop 1 May, 2024 @ 6:25pm 
@Private Godfrey: I rarely compat mods that i do not play myself and I am not interested in this mod. It does look impressive and it is definitely awesome to play if you like this kind of mods. If you prepare a file with compatibility submod or release one to the workshop - i will certainly integrate it into the collection with pleasure and much appreciation ✌
< >
Showing 1-9 of 9 comments
Per page: 1530 50