Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Roster - Greenskins - Goblin Pack
Decomposed  [developer] 15 Sep, 2022 @ 1:33pm
Roster Discussion
GOBLINS

LORDS
  • Forest Goblin Warboss

UNITS
  • Snotlings
  • Forest Goblins
  • Forest Goblins (Spears)
  • Forest Goblins (Bows)
  • Night Goblins (Spears)
  • Hill Goblins
  • Goblin Triple Wolf Chariots
  • Armored Colossal Squig
  • Goblin Spear Chukkas
  • Snotroom Riders (special unit that can be added to your RoR pool through a random dilemma)
Last edited by Decomposed; 9 Apr @ 1:26pm
< >
Showing 1-15 of 16 comments
In WH2 I loved this mod, but I found that the AI SPAMMED colossal squig and it was almost a deal breaker. Do they behave the same with this port?
Decomposed  [developer] 16 Sep, 2022 @ 2:12am 
I haven't tested extensively, but I can always cap the unit if it's an issue, no prob.
davidmuz 16 Sep, 2022 @ 10:29am 
thank you for this such a great mod !
Matt117 16 Sep, 2022 @ 10:38pm 
Hi I like you mod very much, thank you for this. Is it maybe possible to add normal goblins with swords. i know we have now forrest goblins but i like the normal goblins :)
sorry for my English
Kessap 18 Sep, 2022 @ 9:12am 
Hi, finally some fancy content for the goblins!! Can you consider to turn the +5 Mdef that the Armored Colossal Squig into some more Charge bonus (dang look at this horn! Turns me on!) and maybe a bit less speed?
Decomposed  [developer] 18 Sep, 2022 @ 9:22am 
Originally posted by Kessap:
Hi, finally some fancy content for the goblins!! Can you consider to turn the +5 Mdef that the Armored Colossal Squig into some more Charge bonus (dang look at this horn! Turns me on!) and maybe a bit less speed?
Good suggestions!
Derubain 14 Nov, 2022 @ 4:59am 
have fought plenty of greenskins in my latest 'very hard' campaign and only encountered 1 army with 8 colossal squigs in it
Last edited by Derubain; 14 Nov, 2022 @ 4:59am
Decomposed  [developer] 14 Nov, 2022 @ 6:22am 
I think they should be easy to encounter, right?
mightynintendo 3 May, 2023 @ 6:34pm 
Forest Goblin Shamans do not use lore of life. They use lore of spiders which they are gifted by their spider god, the Feaster from Beyond. Their sacred lands are a valley in The Empire's Drakwald Forest called the "Valley of Many Eyes" (aka the Black Pit).
[L9] Rhinopotamus 24 May, 2023 @ 12:44am 
Hey Deco, once your finished with current projects. Thoughts on adding the Night Goblin and Forest Goblin Big Bosses to be unique additions for their roster.

When my Forest Goblins are led by a generic Goblin (Armour and all) riding a Giant Spider… I get sad. CA be slacking now that Chaos has endless variants. It won’t really matter much for me cause I’ll probably be done with my current Greenskins play through by then.

Also, again the assets used/created by Lost2Insanity are pretty cool and could differentiate them from the War Boss.
Last edited by [L9] Rhinopotamus; 24 May, 2023 @ 12:45am
Autumnchain 14 Jun, 2023 @ 10:13am 
Will a Night Goblins (Spears - Fanatics) unit ever get made? Every other Night Goblin infantry unit has a Fanatic version of themselves.
Decomposed  [developer] 14 Jun, 2023 @ 11:56am 
Originally posted by Autumnchain:
Will a Night Goblins (Spears - Fanatics) unit ever get made? Every other Night Goblin infantry unit has a Fanatic version of themselves.
Not a bad idea
SrKal 17 Sep, 2023 @ 3:28am 
I have two suggestions.

1) Add a Fanatic variant for Night Gobbo Spears

2) Night Goblin Netters. This would be such a loreful addition, as the Night Goblins have a society of fanatics and lower strata netters that are hunting squigs. You can use the Gnoblar Trappers as a basis / rebalanced slight reskin. This would give Skarsnik an early Night Gobbo ranged option, without having to wait for Tier III to get to the Archers.

3) What about adding heroes? I am thinking Night Gobbo Big Boss https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2860172696
Decomposed  [developer] 17 Sep, 2023 @ 3:30am 
Originally posted by SrKal:
I have two suggestions.

1) Add a Fanatic variant for Night Gobbo Spears

2) Night Goblin Netters. This would be such a loreful addition, as the Night Goblins have a society of fanatics and lower strata netters that are hunting squigs. You can use the Gnoblar Trappers as a basis / rebalanced slight reskin. This would give Skarsnik an early Night Gobbo ranged option, without having to wait for Tier III to get to the Archers.

3) What about adding heroes? I am thinking Night Gobbo Big Boss https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2860172696
Yeah the units you suggested are in my plans, they will be added soon! I am not sure about adding more heroes though, I'll see about that.
Crypto 7 Dec, 2024 @ 12:17pm 
With the addition of Snagla Grobspit who ride a Gigantic spider, would you consider adding Gigantic spider monstrous cav ? it was never a unit in the tabletop but people have been requesting it quite a lot for a dlc unit.

A T3 forest goblin cav would make their sub faction a lot more viable and would definitely help the making of a full spider army with the new Arachnarok.

Furthermore, a forest goblin shaman with a mix lore of life and little waaagh and hatchling spider summoning ability could be fun.

I also reiterate my previous request for Goblin Troglagob, they are lorefull sea goblin and could be fun for Grom the Paunch. https://whfb.lexicanum.com/wiki/Goblin_Troglagob
< >
Showing 1-15 of 16 comments
Per page: 1530 50