Arma 3
Antistasi - The Mod
Problem with Headles Client with Livonia map.
When playing Livonia map headles client connects to server. I see it in loby. But when checking AI status ingame it shows up - "HC client is not connected".

On other maps Tanoe, Malden, Altis - HC client shows up and is present and doing its job, But not on Livonia.

Any ideas.

So far i love this MOD.
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Näytetään 1-15 / 31 kommentista
Please contact us on our discord server so we can trouble shoot, thanks!
sorry im a rare breed and dont have discord, so Im trubleshooting it here..

Where maybe somebody else have the same problem and will vouche for me also.
Or someone can confirm that it is a bug.
Right, I'll see if I can get one of the other dev's to advise, I don't know much unfortunately.
That would be superb! Thanks in advance!
Another thing what bugs me is, that if ocupants are CSAT (changed sides) (usaualy they are NATO) on map they show up as blue colored markers, not red as it should be. That one is on all maps i checked.
Map icon colours are not faction dependent. Blue is for Occupants and Red is for Invaders.
Otherwise if you loaded 2 normally invader factions then you wouldn't be able to tell the occ and inv apart.
Ahh got it..
Thanks Again!
No problem!

Answer I've got from one of the other devs on the headless client issue is that the HC might not have the contact DLC loaded, might be worth checking that out.
If i understand correctly you want me to add to HC " -mod= " string?
So i did.
If so then "-mod=enoch" or "-serverMod=enoch" does not work.
As i know enoch is for Contact platform.

Thanks for looking into it.
Are you using a hosting service? (Nitrado, Armahosts, etc.)
No i am using steam dedicated server.
Check the mod table in your headless client's RPT to see whether it thinks it's loading "Arma 3 Contact (Platform)" successfully.

There is no specific issue with headless clients and the Antistasi mod on Livonia. Community runs that setup regularly.
Im sorry, but i do not follow:

"headless client's RPT" - thats where?

i would like to add that i played previous versions on Antistasi few days back, before i jumped in this one. And there HC worked like charm.

Was playing antistasi comunity version

I would like to add agin.
My headless is connected to server, i see it in lobby.
When map starts in player field HC is stuck like in waiting position (icon as sandclock).
Checking ingame map for - AI load info - it says - No headless client detected.
So cleint is conected but cant be loged in game.
No errors in server console.
Viimeisin muokkaaja on Draconette; 16.6.2023 klo 12.09
Hi there Draconette. Sometimes the map info displays the wrong info. Can you access the debug console? If so, please run the allPlayers command in the console. If you don't have headless clients then "HeadlessClient_F" or some form of headlessclient in the name will not show up.
if you do have headlessclients connected then, one of the elements in the return command will have a name of headlessclient.
Also, please verify that you aren't running a the 32 bit headless client. There are a lot of issues on the 32 bit.
yes i can

it returns commanderX

yes runing 64 bits

Tested On Tanoa map with comand

it returns

[commanderX,hc,hc_1,hc_2]

and yes it works there
Viimeisin muokkaaja on Draconette; 16.6.2023 klo 12.30
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