Garry's Mod
Track Assembly Tool
Y offsets despite no input
I'm trying to build a minitrain railway, but whenever I go past a certain amount of props, this happens. Image shown below.

https://cdn.discordapp.com/attachments/671515764435582981/752587829460205588/20200907134925_1.jpg

This has been bugging me for almost a year now, and I'd like a solution.
< >
1-3 / 3 のコメントを表示
[Sk$Bh]Trick or treat KID!  [開発者] 2020年10月2日 2時47分 
Let me check ... This might be that specific model parameterization
最近の変更は[Sk$Bh]Trick or treat KID!が行いました; 2020年10月2日 2時58分
[Sk$Bh]Trick or treat KID!  [開発者] 2020年10月2日 6時16分 
Hmm. It seems that this is some G-Mod related bug. All I can do from my side currently is Improving the accuracy a bit..

https://github.com/dvdvideo1234/TrackAssemblyTool/commit/fe25492786a8ae8c037e85077c0d6de8a8c4141f

Can you delete the cache and validate the game files. That fixes it in 99% of the cases.
最近の変更は[Sk$Bh]Trick or treat KID!が行いました; 2020年10月2日 6時16分
[Sk$Bh]Trick or treat KID!  [開発者] 2020年10月2日 6時19分 
Minitrains collision mesh is narrowed by SW to prevent derailing. But when using TA you already don't use the precision align, precision or physgun eye-balling this so should be all good.
< >
1-3 / 3 のコメントを表示
ページ毎: 1530 50