Hearts of Iron IV

Hearts of Iron IV

MTG Expanded Improved (updated to 1.15)
Dankuser  [developer] 25 Nov, 2022 @ 10:25am
Balance/Suggustions
Suggestions for new features/ rebalancing of the mod. Before anyone asks about compatibility patches, I currently have some of those in the pipeline but in a couple of cases but I won't be able to work on those until the respective mods get updated to 1.12 (looking at you UMC and RT56)
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Showing 1-5 of 5 comments
Vlad 5 Jan, 2023 @ 3:38pm 
the single 12.7 AA has one air attack plus 100%, i do not think this is intentional, and its a bit OP
Riekopo 8 Jul, 2023 @ 6:33pm 
Can you make separated versions of this mod? I don't want to use the combined one. Would really just like an updated Man The Guns Expanded.
davidls97.d 5 Aug, 2023 @ 3:28pm 
I love this mod, playing it doesn't have the same excitement anymore because I'm a big fan of naval battles. If someone can send me the mod via discod I will be eternally grateful, because I can't download it from the mod page on steam. My discord id: #9088 or davidls97
Axor 6 Sep, 2023 @ 3:07pm 
3) The modules for Aircraft Carriers allow utterly unrealistic Super Carriers with 160-260 aircraft! A 120 Deck Carrier is believable and expensive, but these massive Carriers are so overpowered that it breaks the game. Even more since the AI is only using stock carriers!
4) The Submarine Carriers are a wonderful addition. But, they should realistically only be carrying a handful of aircraft, not 20! Where would they be able to store such massive numbers of airplanes?
5) The upgraded Torpedo Tubes are way overpowered as we have built ships/subs with a 300 Torpedo Attack that literally slaughter a fleet single handedly! Subs in 1942 with 200 Torp Attack v the AI's 40 simply is unfair.
Axor 6 Sep, 2023 @ 3:07pm 
Dankuser, Thank you for this MOD and for all the hard work! It really adds needed content to the game!
However it needs balancing. Does the AI use any of the new weapons, upgrades or new hulls? Does the AI upgrade old ships to use them?
1) The AI seems to only build and use the old MTG guns/hulls. When a player uses the new guns/modules/hulls and the AI does not, we outclass the AI severely. Outnumbered 4 to 1, our ships win and come home, the AI ships are sunk or heavily damaged.
2) Flight Deck Cruisers are a wonderful addition to the game (there should be Flight Deck Battleships too they existed)! But, our FDC equipped with the new modules, even without any aircraft, are wiping out AI battleships and heavy cruisers like they are nothing. A FDC without planes should be slightly weaker than a normal cruiser because it must sacrifice guns for hanger space and flight decks.
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Showing 1-5 of 5 comments
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