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Add similiar mods which merge together the factions/storytellers/weapons/armor etc
I understand many do pick and choose from your mods but i usually play with them all, so maybe it would be possible to merge certain mods(if thats not in the planning allready)?
Thanks :)
Like the FAQ says, this is 100% not planned. This series was the exception
【SZ】含商咀徵——神州文化扩展 Chinese Traditional Cultural Things Expanded
that mod have white tiger in it and I hope it can produce tiger skin in VAE.
Thanks.
I had them spawning with me at gamestart and I dont think they add anything of value (for me), since their differences are marginal (especially cats). I would rather like to disable them so they don't appear at all in the game. Besides, they still can spawn as an event, no?
It just feels odd that you can basically disable all animals besides them.
Animal toggles ONLY affect wild spawns. They don't affect pets, they don't affect merchants, they don't affects manhunter events
Dogs live 10 years on average, not cats, cats live more than 50% longer, look it up:
https://en.wikipedia.org/wiki/Aging_in_cats
Experience: 20+ years of cat ownership
Irrelevant for RW, as animals don't die when at max age
Slight balance thing, Idian elehpants are only 10% revenge chance down from normal elephants 50%, and they give like 80% of the meat and hide! Seems a little too easy lol.