RimWorld

RimWorld

Vanilla Animals Expanded
 This topic has been pinned, so it's probably important
Sarg Bjornson  [developer] 9 Oct, 2022 @ 6:24am
Suggestions
Feel free to suggest anything here
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Showing 1-15 of 42 comments
Solzucht 9 Oct, 2022 @ 8:21am 
Suggestion unrelated mostly to this mod:
Add similiar mods which merge together the factions/storytellers/weapons/armor etc
I understand many do pick and choose from your mods but i usually play with them all, so maybe it would be possible to merge certain mods(if thats not in the planning allready)?
Thanks :)
Solzucht 9 Oct, 2022 @ 8:27am 
(and yes i read that u dont really plan it as of now, but still, a man has hope :p)
Sarg Bjornson  [developer] 9 Oct, 2022 @ 8:27am 
Originally posted by Solzucht:
Suggestion unrelated mostly to this mod:
Add similiar mods which merge together the factions/storytellers/weapons/armor etc
I understand many do pick and choose from your mods but i usually play with them all, so maybe it would be possible to merge certain mods(if thats not in the planning allready)?
Thanks :)

Like the FAQ says, this is 100% not planned. This series was the exception
Bad Pipe 10 Oct, 2022 @ 2:15am 
hello, is it possible to add compatible patch on tiger skin with this mod:
【SZ】含商咀徵——神州文化扩展 Chinese Traditional Cultural Things Expanded

that mod have white tiger in it and I hope it can produce tiger skin in VAE.
Thanks.
Last edited by Bad Pipe; 10 Oct, 2022 @ 2:21am
Dudadei 11 Oct, 2022 @ 10:20am 
So since it is apparently not a bug, I feel like you should be able to disable the extra dogs and cats.
I had them spawning with me at gamestart and I dont think they add anything of value (for me), since their differences are marginal (especially cats). I would rather like to disable them so they don't appear at all in the game. Besides, they still can spawn as an event, no?
It just feels odd that you can basically disable all animals besides them.
Sarg Bjornson  [developer] 11 Oct, 2022 @ 10:40am 
Originally posted by Dudadei:
So since it is apparently not a bug, I feel like you should be able to disable the extra dogs and cats.
I had them spawning with me at gamestart and I dont think they add anything of value (for me), since their differences are marginal (especially cats). I would rather like to disable them so they don't appear at all in the game. Besides, they still can spawn as an event, no?
It just feels odd that you can basically disable all animals besides them.

Animal toggles ONLY affect wild spawns. They don't affect pets, they don't affect merchants, they don't affects manhunter events
SimonTheSorcerer 12 Oct, 2022 @ 2:24pm 
The lifespan of domestic cats is not 10 years, it's 15 on average and usually domestic cats living mostly indoors, neutered can expect to see 20.

Dogs live 10 years on average, not cats, cats live more than 50% longer, look it up:
https://en.wikipedia.org/wiki/Aging_in_cats 

Experience: 20+ years of cat ownership
Sarg Bjornson  [developer] 12 Oct, 2022 @ 11:03pm 
Originally posted by SimonTheSorcerer:
The lifespan of domestic cats is not 10 years, it's 15 on average and usually domestic cats living mostly indoors, neutered can expect to see 20.

Dogs live 10 years on average, not cats, cats live more than 50% longer, look it up:
https://en.wikipedia.org/wiki/Aging_in_cats 

Experience: 20+ years of cat ownership

Irrelevant for RW, as animals don't die when at max age
King Zog 15 Oct, 2022 @ 9:36am 
please please add kiwi birds they are amazing
Scavenger 25 Oct, 2022 @ 4:48pm 
As a suggestion, I love the new biotech DLC, but i was very disappointed to see that it only has like TWO new toxic animals and maybe 3 kinds of trees.. It would be absolutely amazing if you made a vanilla expanded toxic expansion animal/plant pack for variety!! :D My main concern with adding any mod is thats balanced, and fits, and your guys mods are the best in terms of both. Thanks a ton!

Slight balance thing, Idian elehpants are only 10% revenge chance down from normal elephants 50%, and they give like 80% of the meat and hide! Seems a little too easy lol.
Roomax 10 Nov, 2022 @ 5:27pm 
Just one small addition will make me much happier: Please add secretary bird. Awesome creature, and i didn't found any mod with it... :(
Mylothris 13 Nov, 2022 @ 10:53pm 
Hello! I always wished there were more birds in rimworld, I’m not sure if it’s because of flight mechanics being difficult or whatnot, but perhaps there’s a way to add some common birds? like crows, eagles, owls, pigeons, seagulls, parrots, would be very cool!
swiftfeather_ 13 Jan, 2023 @ 7:37pm 
Originally posted by Sarg Bjornson:
Feel free to suggest anything here
Massive nitpick but it annoys me that the norwegian is half the size of a MC and has a more boxy face?? the head types feel like they're meant to be swapped, and the sizes should be much closer then they are
Can we add the livestock mod here?
Sarg Bjornson  [developer] 27 Feb, 2023 @ 11:01pm 
Livestock is base game
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