Oxygen Not Included

Oxygen Not Included

Hysteresis Storage
hottt3 24 Sep, 2024 @ 7:01am
Error.
I wasn't able to generate the world with this mod subscribed. Yes, only subscribed, not activated. After having unsubscribed from this mod the map was generated successfully. The log:

Error in RationBoxComplete.TreeFilterable.OnPrefabInit at (123.5, 215.0, -19.5)

System.NullReferenceException: Object reference not set to an instance of an object
at HysteresisStorage.HysteresisStoragePatches+FilteredStorage_OnFilterChanged_Patch.Prefix (System.Collections.Generic.HashSet`1[T] tags, FilteredStorage __instance, FetchList2& ___fetchList, Storage ___storage, ChoreType ___choreType, Tag[] ___forbiddenTags) [0x0005d] in <a98b7449b74d4d5a81190b658537724d>:0
at (wrapper dynamic-method) FilteredStorage.FilteredStorage.OnFilterChanged_Patch1(FilteredStorage,System.Collections.Generic.HashSet`1<Tag>)
at FilteredStorage.OnOnlyFetchMarkedItemsSettingChanged (System.Object data) [0x0000c] in <ade4ebd17f71495b9476a7e52f977fe6>:0
at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x000a7] in <42a58da1d7eb4994b452d944564c213e>:0
at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00026] in <42a58da1d7eb4994b452d944564c213e>:0
at Storage.SetOnlyFetchMarkedItems (System.Boolean is_set) [0x00016] in <ade4ebd17f71495b9476a7e52f977fe6>:0
at DefaultBuildingSettings.Storages+SweepOnly_Patch.Postfix (TreeFilterable __instance) [0x00027] in <0ae9c1a87912474b9fa3558c8a4297ce>:0
at (wrapper dynamic-method) TreeFilterable.TreeFilterable.OnPrefabInit_Patch2(TreeFilterable)
at KMonoBehaviour.InitializeComponent () [0x00068] in <42a58da1d7eb4994b452d944564c213e>:0
Build: U52-626616-SC

Of course, I didn't understand anything in this log. I just saw "HysteresisStorage" and decided to unsub from this mod.
Last edited by hottt3; 24 Sep, 2024 @ 7:05am
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Showing 1-5 of 5 comments
Rubacava  [developer] 26 Sep, 2024 @ 10:59am 
Let me know if it got fixed. I couldn't reproduce this problem. Could generate world and continue without errors.
hottt3 29 Sep, 2024 @ 1:58am 
Originally posted by Rubacava:
Let me know if it got fixed. I couldn't reproduce this problem. Could generate world and continue without errors.
Hello! Unfortunately I had the same error as before, yet only this time with this mod activated. It seems that this error doesn't occur every time. I won't publish the log as it seems to be identical to the previous one.
I use more than 100 mods in my game so it might be some mod conflict.
I've made a modlist of the mods I use. Here it is: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2940075329 . If you want to try and reproduce this issue you can use this modlist. Good luck and thanks for your work!
Last edited by hottt3; 29 Sep, 2024 @ 1:37pm
Rubacava  [developer] 29 Sep, 2024 @ 1:20pm 
Most likely the Default Building Settings mod is the conflict. It was mentioned in either mods comments.
hottt3 30 Sep, 2024 @ 10:18am 
I unsubscribed from Default Building Settings mod, and loaded my existing save with your mod. Now it seems to be working without issues.Thanks!
Rubacava  [developer] 30 Sep, 2024 @ 1:48pm 
Glad its working 👍
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