Unturned

Unturned

Zombie World: Remastered
 This topic has been pinned, so it's probably important
fransisko  [developer] 27 May, 2024 @ 8:17pm
Map Changelog/Updates (OUTDATED GO TO UPDATE LOG)
No longer being used/changed.
Last edited by fransisko; 19 Jan @ 10:29pm
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Showing 1-11 of 11 comments
fransisko  [developer] 27 May, 2024 @ 8:18pm 
Old changes:

- Added a whole new island to explore.

- Snowy island now has dense fog for more immersion.

- Converted the map from Large to Insane (yes, i am not kidding.)

- Fixed spawntables (MOD COMPATIBILITY!!!)

- Every car wreck has wheels instead of being pure chassis

- Added several hidden event locations (tents,cars,helis,etc)

- Added a few more locations to the map

- Added a tunnel passing through the mountain

- Changed several location names to be more realistic

- Revamped every single location, but remaining as the original map.

- Added several unique weapons spawning on hidden areas.

- Silver Lake high mountains now have connected bridges (some of them)

- Added several more bunkers to explore and some of them being claimable

- Emerald City is now bigger

- Changed grass color, some map parts, and added detail to mountains (metal nodes too :>)


- Added several mountains and hills to the map at plain areas

- Optimized map, only 1 water node (for fps dropping problems)

- And much more! you decide if you want to discover...
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fransisko  [developer] 27 May, 2024 @ 8:19pm 
Changelog 27/5/24

- Revamped Alcatraz Prison.

- Minor changes to Macon.

- Fixed naked zombies on the coalition military ship.

- Fixed Scorpion-7 Bunker being unaccesible (Keycard wasn't set in the map lmao)

- Minor bug fixes (floating trees, holes, etc.)
fransisko  [developer] 29 May, 2024 @ 1:50pm 
Changelog 29/5/24

- Changes to flat terrain areas in the map (this will continue in the future.)

- Fixed many bugs and floating objects in many places.

- Nerfed yeti's spawn (way too common.)

- Changed Oil rig to be a deadzone (gasmask only.)

- Revamped Oil rig (a little.)

- Added more houses to Caracas, plus some minor changes.
Last edited by fransisko; 29 May, 2024 @ 3:53pm
fransisko  [developer] 31 May, 2024 @ 5:28pm 
Changelog 31/5/24

- a lot of changes to flat terrain areas.

- Revamped the (REDACTED) zone.

- Recoded the carepackage nodes on the map, now you will be able to get more juicy loot depending on your luck ehh?

- Fixed a bug with a navigation node

- Added new loading screens
Last edited by fransisko; 31 May, 2024 @ 6:03pm
fransisko  [developer] 4 Jun, 2024 @ 6:52pm 
Changelog 4/6/24

- Big changes to terrain

- Added a lot of decoration to the shores

- New beaches all around the map (not finished)

- Fixed black keycard spawning a different key.

- Changed the farm crops, now looking clean and fresh(not finished).

- Added boulders to the beaches for more immersion, along with palm trees.

- Changed the sand asset all around the map, beaches and sand terrain in general should be a lot better now.

- A lot of visible changes to flat terrain areas

- Removed some unnecessary airdrop nodes

- Added more details to mines and caves

- Slightly changed the (REDACTED.) zone.

- Added a few more islands (this will possibly continue in the future.)
Last edited by fransisko; 4 Jun, 2024 @ 6:53pm
fransisko  [developer] 5 Jun, 2024 @ 4:55pm 
Changelog 5/6/24

- Remade a bridge onto the new island (this will continue in the future aswell)

- Made a new road for the bridge.

- Fixed Libery City having bushes inside of building zones

- Minor changes to terrain materials

- Changed another farm
fransisko  [developer] 1 Jul, 2024 @ 12:15pm 
Changelog 1/7/24

- Remade a bunch of locations

- Remade the canyon

- Added a lot of new locations

- ZWR Bundle now adds stuff into the map. (might wanna go check it out)

- Added Tamama's Automobiles spawns (my fav mod, don't judge.)

- Remade the cave system in the map.

- Added a new biome

- Added new several tropical islands for your stranded needs.

- Added new sunken ships and submarines for more immersion on the big ocean.

- Too many changes to terrain to describe specifically.

- Removed trailer park

- Added a new military base into the new island (you might know which one it is.)

- Added a International Pool

- Added several non-meta lootable places.
fransisko  [developer] 29 Jul, 2024 @ 1:19pm 
Changelog 29/7/24

- Retouched 3 minor cities (in this case talking about Rosewood, Ashland and Burywood.

- Reworked some terrain areas

- Big terrain fixes

- Added a new location, Fahris Lighthouse

- Retouched the airport near Ashland

- Retouched Taylor Beach

- Minor fixes

- Changed some terrain materials to look more realistic and fresh.
fransisko  [developer] 7 Aug, 2024 @ 9:50pm 
Changelog 8/8/24
- Reimagined the bunker near Macon

- Slight map fixes

- Fixed train being on the wrong road

Epica's Store rework coming soon
fransisko  [developer] 13 Aug, 2024 @ 5:17pm 
Changelog 13/8/24

- Added new NPCs with working quests and rewards

- Retouched Epica's store, now called Unyielding Safehome

- Retouched american military stablishment (a bit)
fransisko  [developer] 19 Jan @ 10:28pm 
This will be no longer used, go to the Update Logs if you wanna see the changes.
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