RimWorld

RimWorld

[KV] Change Dresser
iDance 8 May, 2024 @ 5:01am
Yellow "error" in Debug.
Hi キリトのセフレ

I just added Change Dresser and this popped up in my latest/cleanest run; so I thought maybe it would help you. I only have the base game and the mods I'm running are:

Harmony
Planning Extended
Camera+
VGP Garden Tools
Dubs Bad Hygiene
RimFridge: Now with Shelves!
LWM's Deep Storage
[JDS] Simple Storage
Common Sense
[RF] Concrete (Continued)
Apparel Tainted Only When Corpse Rots
OrgeStack
MinifyEverything
[T] MoreFloors 1.4 ... this is just the title it is for 1.5
[KV] Change Dresser

Version 1.5

Type PawnColumnWorker_AssignOutfit probably needs a StaticConstructorOnStartup attribute, because it has a field SortingIcon of type Texture2D. All assets must be loaded in the main thread.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 ()
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task)
System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()