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Rapporter et oversættelsesproblem
I finished a campaign with them and it felt fun to beat everybody. Now I tried a few custom battles AGAINST them using this composition: spirit host frontline, occultist with summons x2, pale lady x2, yaoguai x 1, the dancer x1, plus the maiden of black lotus on her carriage. They are unbeatable. I tried different factions, different army comps, tried range (kislev with Ice guards), tried single monster entity , tried magic attacks . Every attempt was a solid defeat. I would say playing against them it's not fun. It's frustrating. The Ice Guard with Swords can't beat Spirit Hosts. We are talking a tier 3 unit with magical attack, against a tier 1 unit ethereal ...
I would suggest:
-for Pale Lady, at least remove the haunting curse if we manage to kill her. The countdown ends if Pale Lady dies. It will feel more fair and encourage to focus her down.
-nerf for Spirit Host, maybe instead of crumbing use banish ? remove the mortis engine from them? remove the cursed touch? make them tier 3? make them non ethereal? they are raid bosses, even when broken they are so hard to completely kill :( plus the are so many ways to free summon them
-Review the mortis engine an all units.The effect is stronger then on the real mortis engine: 16-36 on the original one vs 24-48 an all jade vampire units, plus it debuffs armor by a lot, not that it matters anyway ...
-Maiden of Black Lotus on her final mount it's god mode :D
-I though Gate of the Spirit Realm only 1 cast was on purpose because how strong it was. Pit of Shade and a very strong summon that even further regenerates your winds, for 15 wind of magic
Playing against Jade Vampires it's like playing against a raid boss on steroids :D I sound critical but I really like the mod :) Just want to put out my experience about balance.