全軍破敵:戰鎚3

全軍破敵:戰鎚3

The Jade-Blooded Vampires: Curse of Nongchang
Kim bosong 2024 年 2 月 10 日 下午 2:29
crash log with new update
[out] <851.4s> & Removing effect bundle [wh3_main_bundle_force_crackdown_corruption] from military force with cqi [2276]
[out] <851.4s> & Removing effect bundle [ovn_fimir_fog_diktat_empty] from the force of character with cqi [3977]
[out] <851.4s> & Removing effect bundle [ovn_fimir_fog_diktat_empty] from the force of character with cqi [4216]
[out] <851.4s> Rhox Nagash Guin: Check before if
[out] <851.4s> Rhox Nagash Guin: Check GUIN abilities
[interventions] <851.4s>
[interventions] <851.4s> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[interventions] <851.4s> intervention_manager:event_triggered() called, output_stamp is [211] and event is FactionTurnStart
[interventions] <851.4s> current advice level is 0
[interventions] <851.4s> number of interventions we have listening for this event: 1
[interventions] <851.4s> querying intervention in_end_turn_camera
[interventions] <851.4s> intervention check does not pass
[interventions] <851.4s> none of these are eligible
[interventions] <851.4s> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[interventions] <851.9s>
[interventions] <851.9s> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[interventions] <851.9s> intervention_manager:event_triggered() called, output_stamp is [212] and event is CharacterEntersAttritionalArea
[interventions] <851.9s> current advice level is 0
[interventions] <851.9s> number of interventions we have listening for this event: 3
[interventions] <851.9s> querying intervention attrition_chaos
[interventions] <851.9s> advice minimum advice level [1] is greater than current advice level setting [0] (0 = no advice, 1 = low advice, 2 = high advice)
[interventions] <851.9s> querying intervention attrition_general
[interventions] <851.9s> advice minimum advice level [1] is greater than current advice level setting [0] (0 = no advice, 1 = low advice, 2 = high advice)
[interventions] <851.9s> querying intervention vmp_attrition_untainted
[interventions] <851.9s> advice minimum advice level [1] is greater than current advice level setting [0] (0 = no advice, 1 = low advice, 2 = high advice)
[interventions] <851.9s> none of these are eligible
[interventions] <851.9s> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[traits] <851.9s> * force_add_trait() is adding trait [wh2_main_trait_stance_forced_march] to character [character_cqi:3977], showing message: true, points: 1
[out] <851.9s> & Removing effect bundle [wh3_main_bundle_force_crackdown_corruption] from military force with cqi [1618]
[out] <851.9s> & Removing effect bundle [ovn_fimir_fog_diktat_empty] from the force of character with cqi [1515]
[traits] <851.9s> * force_add_trait() is adding trait [wh3_main_trait_corrupted_khorne] to character [character_cqi:1515], showing message: true, points: 1
[traits] <851.9s> * force_add_trait() is adding trait [wh3_main_trait_corrupted_khorne] to character [character_cqi:1516], showing message: true, points: 1
[out] <852.0s> & Removing effect bundle [ovn_fimir_fog_diktat_empty] from the force of character with cqi [3979]
[out] <852.0s> & Removing effect bundle [ovn_fimir_fog_diktat_empty] from the force of character with cqi [4545]
[out] <852.0s> Unrestricting confederation between [faction:mixer_nag_nagash] and [subculture: mixer_nag_nagash]
[design] <852.0s> force_diplomacy_new() called, source: faction:mixer_nag_nagash, target: subculture:mixer_nag_nagash, diplomacy_types: form confederation (generating bitmask: 1048576), offer: true, accept: true, add both directions: false, do not enable payments: false
[out] <852.0s> Rhox Nagash: AI Nagash faction turn start
[out] <852.0s> Rhox Nagash: looking at: nag_mortarch_neferata_unlock
[out] <852.0s> Rhox Nagash: looking at: nag_mortarch_dk_unlock
[out] <852.0s> Rhox Nagash: looking at: nag_mortarch_vlad_unlock
[out] <852.0s> Rhox Nagash: looking at: nag_mortarch_luthor_unlock
[out] <852.0s> Rhox Nagash: looking at: nag_mortarch_krell_unlock
[out] <852.0s> Rhox Nagash: looking at: nag_mortarch_mannfred_unlock
[out] <852.0s> Rhox Nagash: looking at: nag_mortarch_dieter_unlock
[out] <852.0s> Rhox Nagash: looking at: nag_mortarch_arkhan_unlock
[interventions] <852.0s>
[interventions] <852.0s> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[interventions] <852.0s> intervention_manager:event_triggered() called, output_stamp is [213] and event is FactionTurnStart
[interventions] <852.0s> current advice level is 0
[interventions] <852.0s> number of interventions we have listening for this event: 1
[interventions] <852.0s> querying intervention in_end_turn_camera
[interventions] <852.0s> intervention check does not pass
[interventions] <852.0s> none of these are eligible
[interventions] <852.0s> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[out] <852.8s> Frodo45127: pending battle, checking for map replacement...
[out] <852.8s> Frodo45127: possible land battle replacement for battle of type: settlement_sally.
[out] <852.8s>
[out] <852.8s> **** PendingBattle event received, starting battle sequence - attacking character is [Ptolethor] with cqi [3985] of faction [mixer_nag_nagash], defending character is [Murfiq Ibn al-Malik] with cqi [2446] of faction [ovn_arb_sultanate_of_all_araby] at position [489, 320], the battle is being fought over a settlement [settlement:wh3_main_combi_region_martek] in region [wh3_main_combi_region_martek]
[out] <852.8s> Rhox Rotblood: someone defeated a legendary lord.
[out] <852.8s> **** BattleCompleted event received, the battle was not fought
[out] <852.8s> **** Battle sequence completed, triggering ScriptEventBattleSequenceCompleted.
[out] <852.8s>
[out] <852.8s> & Removing effect bundle [ovn_crafting_araby_slaves] from faction [ovn_arb_sultanate_of_all_araby]
[out] <852.8s> & Removing effect bundle [ovn_crafting_araby_slaves] from faction [ovn_arb_golden_fleet]
[out] <852.8s> & Removing effect bundle [ovn_crafting_araby_slaves] from faction [ovn_arb_sultanate_of_el_kalabad]
[interventions] <852.9s>
[interventions] <852.9s> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[interventions] <852.9s> intervention_manager:event_triggered() called, output_stamp is [214] and event is CharacterEntersAttritionalArea
[interventions] <852.9s> current advice level is 0
[interventions] <852.9s> number of interventions we have listening for this event: 3
[interventions] <852.9s> querying intervention attrition_chaos
[interventions] <852.9s> advice minimum advice level [1] is greater than current advice level setting [0] (0 = no advice, 1 = low advice, 2 = high advice)
[interventions] <852.9s> querying intervention attrition_general
[interventions] <852.9s> advice minimum advice level [1] is greater than current advice level setting [0] (0 = no advice, 1 = low advice, 2 = high advice)
[interventions] <852.9s> querying intervention vmp_attrition_untainted
[interventions] <852.9s> advice minimum advice level [1] is greater than current advice level setting [0] (0 = no advice, 1 = low advice, 2 = high advice)
[interventions] <852.9s> none of these are eligible
[interventions] <852.9s> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[traits] <853.0s> * force_add_trait() is adding trait [wh2_main_trait_stance_forced_march] to character [character_cqi:3979], showing message: true, points: 1
[out] <853.0s> & Removing effect bundle [wh3_main_bundle_force_crackdown_corruption] from military force with cqi [1169]
[out] <853.0s> & Removing effect bundle [ovn_fimir_fog_diktat_empty] from the force of character with cqi [1283]
[out] <853.0s> & Removing effect bundle [ovn_fimir_fog_diktat_empty] from the force of character with cqi [2023]
[interventions] <853.0s>
[interventions] <853.0s> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[interventions] <853.0s> intervention_manager:event_triggered() called, output_stamp is [215] and event is FactionTurnStart
[interventions] <853.0s> current advice level is 0
[interventions] <853.0s> number of interventions we have listening for this event: 1
[interventions] <853.0s> querying intervention in_end_turn_camera
[interventions] <853.0s> intervention check does not pass
[interventions] <853.0s> none of these are eligible
[interventions] <853.0s> %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
[out] <853.3s> Frodo45127: pending battle, checking for map replacement...
[out] <853.3s> Frodo45127: possible land battle replacement for battle of type: settlement_unfortified.
[out] <853.3s>
[out] <853.3s> **** PendingBattle event received, starting battle sequence - attacking character is [Maiden of the Black Lotus] with cqi [1283] of faction [mixer_vmp_the_curse_of_nongchang], defending character is [En Qian] with cqi [4010] of faction [wh3_dlc21_vmp_jiangshi_rebels] at position [1239, 460], the battle is being fought over a settlement [settlement:wh3_main_combi_region_shi_long] in region [wh3_main_combi_region_shi_long]
[out] <853.3s> nil
[out] <853.3s> nil
[out] <853.3s> nil
[traits] <853.3s> * force_add_trait() is adding trait [wh2_main_trait_attacking_victory] to character [character_cqi:1283], showing message: true, points: 1
[traits] <853.3s> * force_add_trait() is adding trait [wh2_main_trait_fighter] to character [character_cqi:1283], showing message: true, points: 1
[traits] <853.4s> Rolled a 53 to assign an ancillary with a chance of 48 for a character belonging to the faction mixer_vmp_the_curse_of_nongchang
[traits] <853.4s> Rolled a 24 to assign an ancillary with a chance of 44 for a character belonging to the faction mixer_vmp_the_curse_of_nongchang
[out] <853.5s> & Removing effect bundle [wh3_main_bundle_corruption_vampiric_high_reduction] from region with key [wh3_main_combi_region_shang_wu]
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Kim bosong 2024 年 2 月 10 日 下午 2:31 
i think this is related to this. what can i do for this?

- Removed some trait tables. These weren't used as the traits used by the faction is under bundle effects. However this might be the cause of the trait mod conflicts. Please confirm if the problem persists. It could also be simply that the trait mod simply doesn't include the jade vampires as a culture option.


i also use champions of undeath mod and dynasty of the damned. some people said that they had conflict with this mod. i don't know exact reason.
最後修改者:Kim bosong; 2024 年 2 月 11 日 上午 4:37
Kim bosong 2024 年 2 月 11 日 上午 7:27 
of conversation with many modders in discord, we found that something in DB may work wrongly when your faction in AI attacks settlement and takes occuping option. it may be related to dynasty of the damned or recent patch, but i don't know exact condition.

https://discord.com/channels/1062159425722404994/1166312033826914405
最後修改者:Kim bosong; 2024 年 2 月 11 日 上午 7:36
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目前顯示第 1-2 則留言,共 2
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