Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Remote Power
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Shilana 2 Nov, 2022 @ 8:24pm
How can we add compatibility into our mods or other mods to work with this?
This is just a discussion to hopefully get help with adding compatibility patches into any mods we are working on, or to other mods on the workshop to work with the remote power.
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Chase  [developer] 3 Nov, 2022 @ 12:06am 
Each part has a set of buffs they accept, you should only need to add the PowerPlacebo buff to that list.

Alternatively, you can copy some of the entries in the mod.rules file that add that buff to the base parts and simply point it at your part instead.

I have not actually tested this functionality with another mod, so I cannot be straight enough issues that might arise from doing so.
Last edited by Chase; 3 Nov, 2022 @ 12:07am
Chase  [developer] 3 Nov, 2022 @ 1:51pm 
See the main description for more details on adding support.
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